why is it always a human paladin
Hows that boot taste buddy
i just need blizzard confirmation that they are aware that their change is per realm not per account, meaning that the botter can still just hop to a different toon on a different server and RETAIN 24/7 UPTIME.
how about we just ban the bots
I finding this funny and laughable! Stop being naive and admit it that blizzard cant handle the bots in the game! No ones stole World of warcraft account anymore to using it for botting purpose or using stolen credit card to pay $15 subs and botting it!
Quick, Blizzard. What other changes can you implement that will destroy Classic just in time for Shadowlands release?
To be honest this hurts a lot of normal game play more than bots… this hurts:
- Prebis farms
- Jump runs
- SGC farms
- Carrying friends through dungeons
This will DRASTICALLY increase the price of Arcanite Crystals, which are already high. This will then force people to buy gold as they can’t play enough to buy crystals they need.
The bots will just buy more accounts, and cap the lockout every day. Meaning more money for bot runners and less for normal people. Then people will buy that gold… it’s a bad circle and I heavily disagree with this change.
Thanks for forgetting about feral druids. Tie it to a character and move on. Or you know what? Actually ban bots! Fix the actual problem instead of symptoms!
First let me say I personally feel this is an utterly stupid change. It has a much bigger detrimental effect on people who can only play once or twice a week compared to people who can play daily. As a note, botters usually bot… daily. What this means is that someone who only plays a few times a week risks getting even further behind when it comes to getting gold, and might well end up buying gold when they wouldn’t have already.
Beyond that, the message is unclear on whether it’s 30 resets, or 30 individual instances. The wording seems to indicate the latter by mentioning “Unique instances”. As someone who twinks, and helps others twink, it’s not unusual for me to run through a number of low level dungeons quickly - either on a main or a new twink. Yet now I’ll have to keep track of that to avoid using up all dungeon runs on an alt so that I can’t raid later on.
At the very least, this change needs a counter in game that shows you how close to the instance cap you are.
It will also affect people who does speedruns etc, or 24 hour challenge streams of instances etc. Might not be a huge amount of people, but I’m really not convinced the gains outweighs the potential problems with this change.
Oh, it affects bots alright - in that they’ll just spin up more accounts and make blizzard even more money. i dont know whether to laugh or cry at the sheer stupidity of this decision.
This is a poor change.
Do I play too much? Probably, but this impacts my ability to play how I want. Do I want to play for 10-12 hours a day. Potentially. Does this impede it? Yes. Do I bot? No. Does this make my life harder? Yes.
Nothing benefits the player.
soooooo
still letting bots run rampant?
okay… they can still give blizzard money and only screw up economies a little bit!
perfect balance!
This is a bad change that only hurts legit players. Botters will just have characters on multiple servers or have multiple accounts
Farming certain key items from instances for legit players just became significantly more annoying. SGC/HoJ/Jed/DM/Mara/ZG etc all have very quick legitimate farming routes that people very much used back in the day.
This is a very bad attempt at a band-aid solution for a much wider problem.
It literally does. I have farm log. over 1000+ kills I have exactly a 30% drop rate. Keep thinking statistics don’t exist.
Well thank you blizzard. /s
Glad I have both of my level 60 druids on the same account now. /s
I’ll never be able to farm enough manual crowd pummelers to tank successfully for two raids now. This “FIX” isn’t going to do anything but hurt people like me who are playing legitimately. Bots are just going to create more account and fill your coffers but I guess that’s all you want anyways.
I just mean the majority of players who only have one maybe two accounts.
If this change goes through, you MUST disclose the exact mechanics surrounding how instance ids work and in what conditions they are consumed. While I object strongly to having to keep track of my instance consumption via third-party addons, I will have no choice to adapt.
Yes, 6 hours of instance lockouts a day is a lot, but my concern is in the grey areas such as when the party leader decides to reset without you having actually entered the previous instance id. Does this “count”? If I farm the day of my raids, am I going to need to be concerned about the groups I enter to combat potential griefing preventing me from entering raid? I know for certain there are edge cases that are deleterious to this new rule(for example, entering an instance to dodge alliance, joining a group already inside a separate instance id, leaving the instance, and joining the instance again consumes 2 instance ids - a common scenario in buying tribute buffs for example).
Assuming you don’t backpedal this decision, please disclose the instance id rules
should we stop limiting the amount of times a raid locked out as well?
once a week is entirely too much.
This is only going to harm legitimate players, bad move
I can do Mara in 11 minutes, I boost guildies all the time, often I sit in discord and boost them all day and hang out. I also use them to farm herbs. This is absolute BS and will affect legitimate players.