I agree, the OP is really toxic in their own thread.
I agree, the OP is really toxic in their own thread.
Besides one post I made with a slight joke, quote the other âtoxicâ posts I made. Please.
Anyways
Last week, it was my job to CC the adds. This week, itâs the healerâs job to deal with the adds and theyâre just letting them cast. Also got hybrid DPS in the group who donât even have any kind of dispel talented.
If you were the only one in your group with CC being fear and banish, every single group you were in last week made you the sole bearer of responsibility? I find that hard to believe unless you were in your own group of friends/guildies and everyone agreed it was your responsibility.
This week I am forced to spend my dispell. In free hold one of those mobs, I forgot which one, puts a nasty debuff on the tank. And I canât dispell him. It sucks. These affixes are not good. They canât be dealt with by everyone, only specific classes.
The affix itself doesnât really have anything challenging or fun to it, it is just an annoyance that pops up every 30 seconds.
Two things about the affix, however, are 100% problematic:
- Trying to click on said annoyance in a pack of mobs can be quite aggravating.
- The shades sometimes spawn out of line-of-sight or weirdly far away.
Thankyou. This is my original problem. Iâm glad to see Iâm not the only one.
It is very hard to target them.
Only one of these should spawn at a time. Itâs already eating a dispel that might be needed on the group, two feels excessively frustrating.
Hmm I havenât fully dealt with it yet so I donât know how often they spawn, but as a shaman we have toxic cleanse or w/e so like ⌠Unless they spawn like explosives did, you can probably just drop one and that helps reduce the amount of times you have to fish for them.
I will test poison cleansing totem out later. Thanks. I actually didnât think of that earlier. I just know that Iâll have to switch around some talents because right now I can only take either poison cleanse totem or decurse. Iâll check back if it works.
Are these considered totems? They are very noticeably small frames compared to the rest of the enemies for me. I use the base UI.
Anyway, the spawns are kinda horrid. Did an Underrot and they were hard to see on the last boss. The two paladins dispelled a grand total of three times the whole dungeon. The rest, I took care of.
Just got out of a Freehold where we had two warlocks, a DK, and a DH. I let one cast go off because I had to emergency heal the DPS DK who refused to stop getting hit by ****, meaning my healing spell I was using for one of the ghosts was down. So I tried to hard cast to heal it, got hooked by an enemy, and it went off and we died.
Already not a fan of this affix.
Yeah! Also maybe Tremor Totem? I plan to try it if/when I do M+ this weeeek
Kui name plates is amazing
I like your enthusiam, but tremor wonât help. The ghost has to be decurse/de-poisoned/de-diseased (cleasne). Either one of those three will make it go away or healing it to full health.
Are these considered totems? They are very noticeably small frames compared to the rest of the enemies for me. I use the base UI.
Iâm actually not sure if they are considered totems. They are very small though. I wanna say theyâre just regular mobs but Iâm not 100% certain.
Just got out of a Freehold where we had two warlocks, a DK, and a DH. I let one cast go off because I had to emergency heal the DPS DK who refused to stop getting hit by ****, meaning my healing spell I was using for one of the ghosts was down. So I tried to hard cast to heal it, got hooked by an enemy, and it went off and we died.
Already not a fan of this affix.
Me neither, man. I had the same type of thing happen.
They can be a pain finding them in a pack of mobs when they spawn in the middle. I used a weak aura to make a sound so I knew when to look for them.
There is a plater script you can add on wago that will add a name plate to them, but you can achieve this in game if you view friendly name plates with default settings.
They really should just be made to pop up in the boss frames.
This affix is incredibly annoying if you are a healer and expected to get them all. I did a few runs earlier with it, my first go at it. The last run nobody else in the group did a single dispel or helped one bit. I was messaged that I needed to get the dispels and heal the afflicted mobs if needed. We wiped a few times, needless to say.
At least with explosive you could target tab them instantly if your camera was pointed correctly which was fast and easy. There was also a weakaura telling you how many were up. I got really good at that and could drop them super fast one after another with a quick hot as a priest and still pumping the heals on a holy priest with the flash concentration legendaryâwhich made for very fast potent heals and actually had fun with that.
In my case now, playing a disc priest, you have to look around for these thingsâlosing healing time, and then move your mouse around, again losing healing time, and you dont know if you got them all or if there is a third or whatever or if the tank healed one out or not or whatever, and then you are behind in your healing because of how slow the whole process is. Falling behind as a disc priest is a real headache, in case you didnt knowâunless you are overgeared for the key.
Ideally the dps who can help do help. But a lot of us pug dungeons because of our schedules or whatever, which do not always match those of our friendsâand pugging is not always a fun experience with pug dpsâa lot of which do the minimum they have toâand only look at the damage meters which they will point to in groups with their friendsâcompletely oblivious of their utility contributions and how much damage they actually avoided by not standing in fire and actually doing the mechanics to minimize the work the healer has to do. Shammies, mages and druids, for example, and tanks also, can help and do dispels. Shadow priests can also do it. The thing is, in pugs at least, half of them (and that is being generous) dont, wont, and a lotâor even all of it will fall on you the healer. And if you mention much at the startâas in suggesting people help, you will be risking getting removed for another healer who will be expected to do all of the work. Alternately, you just keep your mouth shut, and then risk a bricked key or rage quitters.
I dunno, but until you get to a high level of keys this affix is going to be a problem for a lot of groups and a lot of healers. Lots are not going to help you one bit, and the stress on the healer is going to be quite taxing.
In my case and my experience healing a lot of M+, I am tired of a lot of affixes because of their design. Most of them end up taxing indirectly or directly taxing the healer the mostâif not, then exclusively doing so. Stuff like bolstering, for example, ideally has the dps not mindlessly bolstering the mobs, but a lot dont care which makes for a lot of needed healing and rescuing with the healers most potent emergency CDs and healing pushing them to their limit. People getting hit by spiteful is another one. People standing in sanguine puddles is another one. When people mess up, and a lot dont care, the healer can have a real headache on their hands, for example. As much as I mention above I liked explosive in SLs on a holy priest, on a disc priest, the interruptions were very annoying and could come a times when I could not stop healing because of the nature of atonement, which can drop when you need it to be up if you stop dpsing.
I dunno, but the game designers seem to be clueless about how a lot of the affixes can be very taxing on the healer without a care in the world from dps who can help but dont. For once they could make an affix that did not fall on the healer and that would be nice. The new affix, Incorporeal seems to be a step in this direction, but I was doing the CCs myself with others last week, so⌠Well⌠I dunno. That said, it was nice that the group was not fully depending on me to do it all like they are this week.
In summary, this affix can be a real nightmare for healers. I hope a lot of them opt out and the game designers wise up. When my game time is up this is the kind of thing that keeps me from signing up again until the next season when such garbage is gone for good.
This shouldnât be a problem, just let those cast, as you can supposedly LoS the haste debuff they cast.
I havenât done afflicted yet to see if thatâs actually true however. Iâd believe it to be broken, considering the thread I saw about the afflicted mobs spawning in packs of mobs not in combat, and causing them to pullâŚ
No they are not. They asked a question and then got smacked with snarky, toxic answers.
Itâs so typical around here for people to be rude and jump on bandwagons, that no one even notices when itâs happening anymore. How sadâŚ
This affix is another free week for evoker DPS. Just mouse over, expunge, done. No worries about overlapping CCs, no communication needed, and if the healer is having a hard time, Verdant Embrace can clear them instantly if it crits, or with a living flame right after if it doesnât.
Best solution to this affix is poison totem. It deals with all of them easily.
This is actually a good way of looking at it. The feeling I get looking for Afflicted is very similar to looking for explosives. The differences obviously being: one had more spawns, the other is harder to see.
At least for me.
He is right. Get a better UI.
Plater
Threat Plates
These are two commonly used ones. As a tank Threat Plates have been working great where I can easily see and click on them.