Nerf damage by 20%

:drooling_face:

But a lot of people were complaining about Boomy burst. And therefore they don’t need exactly to know how their burst worked.

So you are saying they shouldn’t try to fix the current mess we have, because there are always balance issues? If that is your justification for Ret being completely op, I don’t think we have anything left to talk about.

I will keep complaining until its done! And who do you think you even are to tell people what to do? Why don’t you just leave us complaining and enjoy your op state as long as it lasts?

I think trueshot aimed shot/rf is relatively okay because it’s very strong, but disruptable.

I’d target black arrow specifically. Mm is tricky because when it’s just not lethal enough it ends up getting ran over every game.

Absolute abomination casino spec.

Nerf fenryr, buff hati in pvp so it’s normalized and not just randomly doing +/- 20% damage.

Nerf windstrike/tempest, buff stormstrike base damage significantly so enh is rewarded for staying on target (which it’s probably the worst at of any class)

Honestly don’t see it enough to have a strong opinion, but once I started saving a stop for it like scatter or roar every time it felt a lot more manageable. Not sure how much is player skill vs balance.

2 charges 100s cd of 10% crit/haste damage. Boomy is just an amalgamated design mess of a billion modifiers. Ive had starsurges crit for 3 million (and like 50% crit chance) back to back, but a normal surge unmodified does 500k on 20mil health pools and can’t even kill a psyfiend. Class just needs a redesign.

Not really too much rng, but highrolling a sigil of spite for 10 souls on pet classes for a double glaive proc is pretty insane.

I miss when final verdict didn’t do damage in S1 :frowning:

I’m not sure I agree with this.

Fire mage still pretty powerful, fury and arms are crushing, dk eats healthbars, ele sham tempest does 14 million and can be instant cast with NS AND overloaded. Feral I’m not sure about since it seems like everyone rerolled off it with the maim change, but I still see axtin double everyone’s damage every game he’s in, so I dunno how much is balance vs skill.

nah dam is good, it only looks bad because damp 35% per min