Neighborhoods are unecessary and pointless for most players

I plan to offer PLENTY. However, I also plan to wait til I am IN IT, and can more accurately critique it. Offering opinions NOW only gives them broad decisions. Feedback over time affects real change. I cannot offer feedback on an iPhone 50, cause I am not actively holding one. But I can suggest without expectations.

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Yupe. Can’t sell outdoor furnishings if players can’t show them off to each other.

Of course they have to choose one of the worst zones for the Horde - because they decided the Orcs present the Horde for some reason.

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See this was one of my biggest issues. The orc aesthetic is not the horde as a whole. Belfs are far more popular and they know that as well as we do. Why tie themselves to the orc aesthetic yet again when it failed epically in wod.

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I thought the same thing when I read the title of this post. It’s going to be a fun ride!

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With this group? LMAO

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Guild neighborhoods could work if done correctly, non-guild ones will quickly become ghost towns anyway.

Just give single player housing single instances and make them in all the racial areas for people to choose from instead of just human/orc.

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Do not confuse patience with complacience!!!

How will you find the motivation to keep up with the Joneses if there are not any Joneses?

I’m looking forward to some homebuilding PvP.

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I was not. I’m still laughing to thanks to this :evergreen_tree:

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I hope you read it like its some dumb dare esque psa :joy:

Nope. Between guild housing (which you did point out as well) being one of the features this is amazing for, and Class Order Halls being as popular as they were, as well as Covenants (the Covenants themselves were popular, not that folks had to pick one that determined player power) … folks like it when you have a public social space.

Not to mention, what was the main complaint about Garrisons? It wasn’t a lack of being able to choose which curtains or the like, but that they felt empty and that they made the game also feel more empty. Neighbourhoods solve this in the most simplest and elegant form by literally putting players next to each other. And also, there’s an interesting additional upside to this:

If you add people in-game you do so with the intention for an activity, but if that activity goes on a break for a while and you don’t engage with 'em for that reason, you may fall apart slightly. Putting people literally next to each other would also make these friendship-and-guild-based neighbourhoods far more important and make the game infinitely more social than what it already is.
Because folks are still social, just not in a particularly natural or often that easy way. Putting folks physically next to each other as a makeshift community? That’s an insanely easy way to solve that.


At the end of the day, we gotta see more before anything other than speculation can take place … and then we’ll also have to see how it plays out when millions of players are using it. But I think neighbourhoods are going to be far more important than what I suspect folks will think they are.

Because I genuinely think that your opinions about it is going to be part of the perceived-public-consensus, Rilota. I just also suspect that they might be wrong for all of the reasons I mentioned above.

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I think it will be a bit different. In a capitol city, people are there for a purpose or idling in dev generated spaces that stay mostly the same for an expansion.

If I was in a space that decorated by players and updated over time as people got fun new things, I’d be much more likely to socialize or at least comment on it.

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Yknow i commented on sendryns post in a similar way. I genuinely hope i am wrong and that neighborhoods do provide that social interaction. Sendryn showed me that i was unintentionally ignoring the mention of community progress for a neighborhood which intrigues me.

I an unabashedly cynical. So i do take the position that socialization in wow is a player problem over a dev one. I tend to automatically assume that the wow playerbase will play as solo as is possible for the given content.

I think that regardless of whether or not i am correct in terms of solo demographics, there are still a decent chunk of players who have little use for this feature and would prefer instanced housing in established zones.

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For me, one of the most important parts of their initial announcement was this:

" its systems are designed at a fundamental level to encourage interacting, playing, and progressing with friends, neighbors, guilds, and the wider community in a meaningful way."

Especially the words ā€˜guilds’ and ā€˜friends’.

If there will be a system to be able to get your house in the same hood as your friend(s) that is a very important good point for me. I want to be just down the street from my GM. I want to be able to walk to her place, drop inside for a slice of pineapple pizza (ok, a muffin then) and a chat. And to admire her decore.

I mean jeez Louise, the socialisation aspects are right there in the face, as it were. If they do that, if that statement is a promise and not just buzz words, it will work on one important level for me.

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And i think this post is important because it emphasizes how the basic social dynamics in wow work. You have a gm who is an established friend and you like to hang out. So you should get to be in a neighborhood with them.

Some ppl dont have those ppl. They should be able to chill in grizzly hills by themselves if they want to.

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If I can’t hang a custom sign saying ā€œVulpera Aren’t Welcomeā€ then I’m not interested xD

I want to be the most toxic and annoying HOA karen imaginable.

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My Felpuppy says no
bork bork bork

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What’s to stop them? What’s to stop you, for example, having your house in a hood in Grizzly Hills (I wish, boy do I wish) down the end of the lane where you can chill in your sitting room with a steaming cup of tea and a good book. (We need book shelves where we can store copies of all those books available around the game. Makes a note to go Suggest this). As always, the choice to interact or not, whether its in a city or a hood, is entirely the player’s.

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Well whats stopping me is the devs putting their effort towards neighborhoods housing zones

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While i am personally looking forward to my own friends+guildies suburb, i don’t think that a person just doing their own thing should miss out on any aspect of player housing because of that choice.

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