I’m okay with having limited mobility but I feel like fall damage should be translated into a slow, maybe as a curse debuff. Using an ability that increases speed would remove the curse.
Kinda new to the class, so maybe there’s a QOL solve I haven’t recognized yet.
Fair points. It’s just DK dying of fall damage feels strange cause they already died in a sense should just be slowed down imo while they snap their bones back in place. Though I guess a class should have to put use to those items . Many classes get to save those to stop themselves from falling into space. Evoker/Dracthyr, demon hunters get a free glide. Monks can talent into an dash. Priest/mage has a slow fall/levitate. Warriors have a leap, stuff like that…
I’ve been questing and stuff with DK and missing the easy mobile options of other classes. So figured I’d just put this out there.
I get what you’re saying. I tried MoP Classic for a bit, and there was a glyph that causes Path of Frost to also reduce fall damage. They should bring back something like that.