People hardened TF up.
The entire system is flawed from the get go.
This is just another punish mplus leavers crunched disguised as a rep post.
Hereâs a crazy idea, donât shoot me plz.
Perhaps just maybe you can report players and set them on ignore.
Ik, ik itâs a wild suggestion but you never know
But youâre not forced to do that. It just incentivizes you.
M+ leavers should absolutely be punished for leaving keys early lol
No they actually shouldnât. People who grief keys sure. But leaving an underperforming key they should not.
Anyone thats players above a ten would no they shouldnât be.
In just about every game where a competitive/upward progression system exists, there also exists a penalty for individuals who choose to abandon the lobby. This isnât a foreign concept.
If you donât want to risk joining an underperforming key and wasting your time, I suggest playing with friends lol
Are there any where this content isnât queueâd?
An extremely irrelevant point to make that isnât even worth being entertained lol
How so? If you queue for something then penalties are easy and understandable.
If a group is hand picked and sucks, then Iâm not staying. The leader should have been a better judge.
Itâs extremely relevant. If you accept a system made queue, accept the penalties, but donât punish someone for a poorly made group.
It doesnât matter. Either way, thatâs the gamble you play when you pug. If you donât like it, then you shouldnât be participating in pugs at all lol
Not in WoW. The only modes in WoW that have leaver penalties are qued content.
No one should be forced to stay in a key and carry people.
This isnât a foreign concept.
I do. I also have to pug when schedules donât line up.
Leaving is also a thing in higher keys.
The same thing can be said for the people crying about leavers when they canât force people to carry them.
It does matter, and blizzard agrees with me.
It is, and Iâm allowed to leave bad groups without penalty, and blizzard agrees with me.
Youâre right, which is why it should change. This is the standard across any game with an upward content progression system. Acting like WoW needs to be the exception without offering a substantial reason why is nonsensical lol
Blizzardâs been wrong numerous times before lmao
Thatâs irrelevant here.
No it shouldnât. And Blizzard doesnât agree with you.
Feel free to go play other games if it bothers you.
There is a reason. Mplus isnât designed to have a 100% completion and pass rate.
There will be groups failing. There will be untimed keys.
People are not expected to spend hours in a single key because one person canât hold their weight.
I mean, youâre the one that brought it up. I donât care if Blizzard agrees with you. Blizzard can be wrong and have been before. Using that as a scapegoat to justify your stance because you donât have a reasonable argument to provide for why this should stay the same is bad lmao
See above lol
There has been one provided.
Sorry, what competitive content is designed to have a 100% completion and pass rate?
The content with a Que and is designed to have a 100% completion rate is where WoW has leaver penalties.
You clearly donât do high mplus if you donor at all.
Iâm not talking about WoW. Iâm talking about any game in general where thereâs a penalty for leaving lobbies that are competitive lol