I actually like the concept of Holy undead personally tbh. I always have.
I think there are ways to do it well. Blasphemous is a game franchise that has heavy religious concepts and many undead enemies that are cursed due to a divine force.
I think Blizzard just needs to do more work in how Light undead differ from Necro Undead.
Yeah, I kinda felt that was weak writing. Why someone couldnât slap Anduin and say:
âDude, you remember how the Scarlet Crusade can slaughter hundreds of innocents and still call on the light? Yeah, promise you, the Light doesnât care. It didnât âabandon youâ⌠This is a you thing, weanie. SORT YOURSELF OUT.â
Of course. Obviously. But for awhile, he seemed to somehow believe the Light Abandoned him and we had to play into that for reasons when it was so obvious thatâs not how the Light works and candidly, he should have known that being a Priest.
Right, but you can still be aware of the actual problem without having a solution to it.
The Light didnât abandon him and he should have known that. Just like if my faucet stops working, I donât think: âMy water abandoned meâ⌠no, I know what the problem is and I need to either fix it or call someone who can. haha
The Light is oriented around faith and conviction. Warcraftâs elemental alignments arenât good and evil. The Light has regularly been represented as a from of evil via totalitarian authoritarianism and zealotry. This was established really early into the Warcraft canon with the Scarlet Crusade, and doubled down on in Legion with Illidanâs storyline.
Yes because plumbing and Holy magic are so interchangable lol wtf kind of example is that? Just say you hate when media portrays men with Mental Health issues like your some boomer in the 90s and get this thread over with
I donât know if itâs that bad if itâs consistent with what weâve seen throughout the game.
Thereâs examples of pretty much every magic force animating the dead. Meryl Firestorm is a âForsakenâ that actually far predates the Scourge and preserved himself with arcane magic. Weâve seen shadow/void raising and operating puppet corpses. The sporemounds on Draenor created orc zombies with Life magic. And so on and so forth.
Beladar is a massive religious symbol, and the Arathi adhere to their faith in the Light to an extreme degree. Iâd suggest getting Sojourner of Hallowfall.
Raising Calia as a lightforged undead required the cooperation of two powerful priests and a Naaru and they still barely pulled it off. By using Beledarâs power, the Priory was apparently just mass-producing light undead right and left.
And thatâs not even getting into whatever Xal was doing with its void shift.
Presumably the Day of Darkness was triggered by Câthunâs blood bleeding onto the crystal, after having the body was pierced by Sargarasâs blade. Xalatath appears to be collecting the blood, and by proxy the power, of the slain old gods.
The only kind of light/void shifting weâve seen similar to Beledar has been in the Naâru.