Naxx not the faceroll you thought it'd be

The way to address that would have been not to update the stats of soulbound items.

So you get a rare item but have to come farm for it again after the patch so you get the “correct” version instead of the trash version you got prior to the patch.

That’s an even worse outcome. Good thing you’re not a developer…

How is forcing people back into dungeons bad design?

Indeed.

The list of interesting raid bosses in Vanilla, considering we didn’t have 1.12 gear and skills back then ? Very limited. Most were consumable checks, with Vael and Patch being gear checks.

The only reason why we were able to faceroll MC, BWL, AQ is because we got 1.12 skills and talents. But if Blizzard hadn’t done that, Classic would have died because most would have quit facing the insane amounts of resistance and consumables required.

Forcing people to do things in a game is generally bad design. Forcing people to re-do things they’ve already done for the same reward is particularly bad design.

Also we knew exactly what to do, and were running 10+ warrior raid comps making raid DPS about 2x what it would have been back in Vanilla.

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True that, too… The private server crowd is mostly responsible for this.

So good design is everyone getting everything they need in the first couple of phases and then raidlogging?

4Head take.

None of that is true. Most of us face-rolled MC and BWL in crap gear 16 years ago. AQ/Naxx were a challenge because we didn’t have 16 years of sims/data-crunching to give us the most optimal strategy using the most optimal specs in the most optimal comp possible.

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You’re sounding a little shill right now.

Your reading comprehension is as bad as your vocabulary.

You clearly did not play Vanilla WoW during initial MC and BWL progression lol. It was far from a faceroll.

I literally put up world firsts during MC and BWL progression so try again.

I’m not sure I understand what you mean here. You were part of the original MC and BWL world first?

Sorry, English isn’t my first language. But yeah, not surprising you’d take the ad hominem route in this discussion now that you’ve been outed as a Blizzard-can-do-no-wrong fanboi.

Never said they can do no wrong. I basically havent played a blizzard game in 10 years because of the mess after WOTLK. But the #nochanges criticism of the classic launch is naive at best.

And yea… my vanilla raid put up the world 1st Kazzak, world 1st Thunderfury, 1st scarab lord and had a few in top 3 in AQ as I remember. We were among the 1st to clear BWL/MC but didn’t quite hit any world firsts.

Being a 15-year-old social in Immortality doesn’t make you a world first raider. Good try tho.

You know the name, or at least looked it up. I’ll give you that.

I played with those guys in FFXI before we ever played WOW. We were one of the only NA raiding guilds on the server and they were the ones who turned me onto WOW orginally. I rolled with Gunsmoke and Steve and a few others in Beta and we literally rolled on Skullcrusher and formed IMMO on day 1.

In general, we seem to agree. And I also agree that I wish Vanilla in general were more difficult. I just don’t think that making the talent trees/gear just plain bad like they were in the early stages of Vanilla is the way to do it. I would have preferred just a general reduction in player damage and/or increase in boss stats. I think that would have preserved at least the “spirit of vanilla” even if it would have involved making artificial changes.

You’re never going to recreate the “feeling” of vanilla. Everything was new then, not just the raids but the underlying systems that made the game, from the absolute most basic things we take for granted like hit caps. And in many cases they were changing in real time with every new patch. The best they could have done is to buff everything, but people would have complained about that too. I legit don’t think there is anything Blizzard could have done that wouldn’t have made at least a vocal minority upset. And I think that dissonance is part of why gaming companies tend to go the “easier route.”

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No, not “most of us”.
You can lie to the actual forum audience, most of which never lived that first hand, but not to me or those who have been there, done that.

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The very 1st clears were very difficult sure. By the time AQ launched, we were running BWL on crap geared alt’s with no problem. And at that point there were several guilds on the server with BWL clears.

Patchwerk obliterated my raid’s tanks in one of the most brutal displays I have seen in WoW. Full consumes, getting one-shot. I guess they weren’t wearing the right gear to survive, but sheesh.

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