Name one pre-legion dungeon that would be great as M+

i would love a reworked Culling of Stratholme

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The original Sunken Temple.

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Stockades. Single level, stupidly short.

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The answer is Yes.

I always enjoyed the Burning Crusade dungeons that were in the Botanica area. Didn’t like Zangarmarsh or the HFC ones, but the ones in the sky were pretty cool because you don’t see them that often.
I think old raids could be made into M+ content too. Why not? Cut some mechanics, tune some stuff. No problem and people get to see content they probably missed at some point!

Maraudon. The wing with the princess.

blackrock depths.

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RFC for a short one. Or BWL.
Or to troll people, Gnomer :rofl:

I would be good with almost any WOD dungeon, they were already set up for challenge modes

No that was cata i am talking pre cata like classic bc and wrath

Escape from Arthas in Halls of Reflection would be fun too

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Go back to when a full clear & organization was needed: the Original Sunken Temple (no
boss omitted).

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This will be a frustrating dungeon because you need to wait for a npc (thrall) to move his sorry backside. And the amount of time he double back after a pull because he’s not meant to pull the pack yet.

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Blood Furnace but make it so that every Fel Orc now throws mines on pull not just the technicians.

Also make the naked fel orcs before second boss 25% more naked and 35% more angry.

It’s going to get a little hot.

I want original Wailing Caverns, just to watch people fail that little jump near the end and ruin their timer. Also you could perhaps add a bit to the dungeon, have it start at the Skull entrance and go from there.

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this! I know right? I tought I Was the only one that dont like to memorize routes!

The only correct answer. Do it you cowards.

Do both. They’re both good. You could have them separate and then do a mega dungeon version.

Opening the Dark Portal, just to see the ADHD kids lose their minds when they can’t turbo through it.

Deadmines. Linear; pulls can range from pack-to-pack to hallways; boss mechanics aren’t too outlandish and could probably be tuned up (maybe with some added); less RP than some M+ dungies we’ve already had; decent mob variety. I dunno that it’d be the best one. And I’m not gonna act like I’m good enough to judge what would be a good dungeon. But that’s just what came to mind.

SFK for similar reasons, but the RP would have to be removed. Which would be easy, just auto-open the doors on boss kills.