RNG picked if you actually met some kind of goal in the run time. You see, even ML needs gear to drop.
7 people in the list. If the item does not drop in 2 weeks of runs…there is still 7 people waiting. Maybe week 3 gets better? Who knows? Rng does…
Even redo wrath squished ilevel to not have Ulduar die off as soon as ToGC hit.
Also classic, OG then redo, was/is famed for raid logging. Unless you pvp or want to make 1000’s on the AH…you were done after say 2 nights. Maybe you tinker on alts. Or not. either way the “main” was literally done any progression till next weeks reset.
A DPS, Healer, or Tank has much more responsibility and accountability in a 8-10 mythic than someone playing one of those roles in a max geared out heroic raid.
Ok this I dont know so perhaps that is correct. In general I would say mythic 8-10 is more challenging in heroic raids based purely on how easy it is to carry someone in heroic raid.
Once the capacity to overgear said content becomes a factor arguably yes, but I’d also consider that perhaps such a metric should be evaluated proportionately. It’s easier to carry one person in a heroic raid than it is a m+ dungeon, but that 1 person in a dungeon is 1/5 of the group and 1/3~ of the DPS. I’d imagine it’s roughly equally difficult to carry 4 people in a 20 man heroic raid.
Throughout DF while there have been sweeping changes to m+ as a whole, the difficulty of the keys needed to unlock maximum vault rewards has only been decreasing.