Mythic + Key Deserters

Move the goalpost more. Say I’m paying for KSM, then I reply saying it aint hard and now you’re trivializing it. Which we already acknowledged is trivial.

Its funny how a quick audit of your post history and it shows you’re a problematic forum troll who repeatedly likes to bash/insult people.

I hope you enjoy the rest of your day and may your future keys be filled with deserters. Maybe that’s why you have such a salty attitude.

I know how it works. Last seasons main has a 2300+ rating. Your idea is still terrible.

including oceanic server latency :smiley:

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You most definitely paid for it. Or at least got carried through it. 100% certain of that. I have no proof but I just know it for sure.

So why couldn’t you get KsM before prepatch?

It’s funny how you can’t handle facts when trying to claim things are “trivial” when you couldn’t even get it before prepatch.

I’m not the one that’s salty here lol.

A lot of words, but nothing you said counters the argument that it is likely you if you are seeing leavers at a much higher rate than others.

honestly even on alts and stuff i barely get “random leavers”

i know why people leave 99% of the time

maybe to the people in the group it looks “random” but lol

Lol who’s reaching now. I got mine before prepatch :joy:

Nope. Arcane go BRRR

And you’re wrong.

Because I wasn’t carried :joy:

I disagree with people leaving like 3% of the time. Like what? really? (And yes, it was a valid leave.)

Hey, so, I really don’t know anything about M+ and i’m just kind of curious… This topic doesn’t make sense to me.

So… You are in a group and there is a time limit and stuff right? If you realize that you aren’t going to accomplish the goal, then what’s the point of continuing?

If there is no penalty to leaving… Then why is it a problem to leave if the key is destined to fail regardless?

I feel like ending the key and trying again would be the play?

Why get a deserter tag involved in all of this?

If it’s Pass/Fail, and you know you are going to Fail, why continue… Does something happen to the key? Are you not able to run it again or something? I feel like i’m missing something here.

Ending a failed run just seems like it is in everyone’s best interest?

Says the one who can only time +15s with 2400-2500 players lol. Good think RIO shows all of your run history.

They should use the upcoming punishment style from the changes being made for solo shuffle and bring something like that to mythic+, like each time someone quits they lose 100 or more mythic+ score each time they leave and also increase the duration of dungeon deserter like they are for solo shuffle, maybe have the person who leaves key auto downgrade to a +2 from whatever it is at even if it’s a 25+ etc…

Oh and since I know it’s going to be brought up, NO one cares that something came up with little timmy or any other excuse you might have etc…that you needed to leave the game for, we literally do not care because you’re still ruining the key for everyone else and deserve to be punished for it.

There isn’t one. That’s what we’re trying to say, haha. Unless outlined otherwise in the title saying it’s a “completion key” I’m assuming everyone is going in there to time the key.

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They can’t do this because this isn’t how M+ rating works.

I’m pretty sure you were carried. :face_with_monocle:

wouldn’t mind deserter applied to completion keys.

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That’s fine, auto downgrade key and an account wide LONG dungeon deserter should do the trick.

I’m not gonna go in circles, but it’s just a bad idea for M+.

Why do people want to make a game not fun for all involved?

so nothing bad happens? the group just falls apart and you try again?
What is this thread even complaining about then?