Mythic+ Change - 5:30 p.m. PST March 6

I do agree though that the HP on this stuff is too high. I immediately noticed it in Heroic dungeons, not even in Mythic. It’s actually comical how much HP this stuff has.

1 Like

It’s like we’re missing some kind of borrowed power they haven’t released yet

People are pretty blatantly doing this content while undergeared right now. I keep seeing ilvl 612 or so tanks and healers and like… of course it’s rough. It’s dropping 632 or something. There are several sources of Veteran - Champion Gear that could be obtained before jumping into M+ but they’re not doing that.

2 Likes

No, its brutal even if you are fully geared in last season gear (~640 ilvl)…

3 Likes

This. I am being very cautious doing m0s at 630 and this just feels off.

2 Likes

Word. In that case I’ll take the shoe in my mouth on this one.

I’ve been healing them at around 636, they’re not too bad, just need good DPS and a good tank.

People’s problem is that they are OBSESSED with over pulling and there is a historical amount of body pulling. Like bro, just use ranged pulls, they’re in your kit for a reason.

2 Likes

Just want to point out that over on the raid side, there have only been TWO kills of HEROIC Gallywix. And less than 50 kills of the 7th boss (Mugzee) on Heroic.

It’s day 3 of a new season. Everyone’s undergeared. Relax.

3 Likes

Good job we are proud of you.

Hello is this Blizzard Entertainment? Was just wondering if everything is okay over there, blink twice if in danger.

“Howdy new players. Oh you wanted to try M+? Okay, start with +2. You’ll need to grind to 649 ilvl before it’s manageable, take care now!”

“+2 and +3 have been nerfed for easy accessibility”

Gee thanks. This is why it doesn’t make sense for it to take this long to upgrade gear. I would say just delete valor stones, that will help accessibility.

1 Like

You shouldn’t merge the 10-tier difficulty Mythic dungeons into the normal Mythic dungeons. This is a stupid decision.Some players are better suited for lower-tier dungeons rather than this difficulty. You have taken away the players’ choice.v

1 Like

It’s almost like the mode is not allowed to have punishment for failure.

1 Like

If you need higher gear than the content drops, and it’s not M+ over the cap, or the last few bosses of the mythic raid, the problem is between the chair an the keyboard.

6 Likes

I said this because someone else earlier in the thread said they are rough at 640.

So I think you might be wrong on this or maybe you 2 can have a discussion.

Anything’s rough if you don’t do the mechanics, or play with people who are producing numbers well below what their characters are capable of.

1 Like

This is so wrong… Dungeons are just heavily overtuned, plain and simple…

1 Like

I agree, but the other can be true, it’s not a black and white thing like you’re insinuating, it can be both.

Are they actually overtuned? or are they just killing people who are undergeared and facetanking mechanics?

3 Likes

Meadery and priory both feel overtuned, otherwise seems fine. Avoidable damage wasn’t doing anything meaningful until 7+.

2 Likes

Oh ok and 4+ does, thanks for reminding to not do m+