My problem with FF14 proselytizers

Looks sick

It was a reference to a terrible argument you tried to make in a thread about…/gasp ff14 a few days ago with me.

So you appreciate our assistance in your white knighting? We get it. You think 300 hours of boring as hell MSQ=/=superior game. There are a lot of people who share your view, but most of em ain’t on the WoW forums =p

Haha alphinaud is the Char i hated the most…

Guess what? Is muy fav npc now, that kid grows like no other ( Allisae too but is diferent), if my ffxiv Char would have to choose a best friend, no doubt Alphinaud !

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Thancred or Estinien for me. My wife is an Urianger simp and would pick him any day of the week.

Okay, you’re going to need to post it here. I want to see what argument of mine you felt was terrible. Normally I would offer to do the same but I’m well aware there is a post limit on these forums and I’d easily hit it just quoting you numerous times.

I have never made but one prayer to God, a very short one: 'O Lord make my enemies ridiculous . ’ And God granted it. - Voltaire

Sure leads to a better story and one that actually makes me excited for new patches to see where they go. I’d rather suffer 300 hours of an enjoyable story than 300 hours of farming the same dungeons from launch just with higher numbers. Hell, I’d do the MSQ 20 times over before I stomach even 100 hours of that crap again.

Couldn’t pay me enough to go back into Spires, that place is brighter than Pope and is a literal eyesore.

Evidently not, clearly you don’t read the threads. There’s a pretty even split, you’ll also realize if you read these threads that most of the dissenters are people who openly admit, or make it clear they never made it past ARR, while those critical of WoW generally are those that played the game through to the end and realized their endgame is a chore list.

So on one hand, one side is a group of people experienced with both games and giving their criticisms. Whilst the other is predominantly people who only know one side of the coin, refuse to learn the other side of it, but act like they know both sides of the coin.

Not a particularly good look when one side’s criticism boils down to “Yeah, I’ve played both extensively and dislike these things about this game.” then the other is “I never played it, but I dislike it.” There’s a lot more credibility to the former than the latter.

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I doubt you have heard of “first impression” when that’s the most important part of anything if it doesn’t draw you in than what is the point. But of course your one of those people that say you have to play the whole game in order to make a judgement when first impression is the most important. And everything else is secondary.

Has no end game. Got it.

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Yes, and no. While a first impression is good, it doesn’t amount to anything when you can make a really good first impression, then when they stick it out realize that first impression they got was illusory. WoW’s gameplay to a new player is a lot like those North Korean propaganda pieces that depict cities with stores full of stuff. Looks good until you get behind the curtain and realize you were duped.

However I don’t know if it’s exactly good to gauge your opinion of a game on whether it grasps you in 10 minutes or not and while I would like ARR to be made more accommodating to newer players and less of a huge filter, I would rather them not become WoW.

Oh right, you’re the dude that began in 2016 or so. Did you know that WoW until WoD used to be just as insufferable? It’s why the boost was included with WoD which well, predates your exposure to the game. Leveling in this game with full heirlooms on alts used to actually take people upwards of a month at an average pace. This wasn’t something they rectified until much later.

Do you remember 7.3.5’s leveling? Oh yeah, that was very much hated for being MUCH slower and alienated a lot of people too.

Thancred is cool no doubt always get smile on my face, loved the cutscene on the restaurant on the last expansión

Estinien being a lonely drg was “cool” but the EW exp showed him the power of friendship :smile: , and oh boy the laughs i had when he went shopping…

? Raids exist on Normal which is made very easy for players who just want the story to see it. You have Savage which is on par with Mythic, something further agreed upon by the Echo players. Then you have Ultimates for the true punishing endgame which is well, in a league of its own. Want an idea of this? The lead developer said the upcoming ultimate he projects for the average player who is progressing in Ultimate to take them 5-6 months with a static group of players.

Keep in mind too, Ultimate only exists for the challenge and cosmetics. The weapons are technically best in slot for the patch given the additional socket to them, but they are outclassed by the next tier the patch after. They are strictly a cosmetic thing.

It’s all LFR don’t even try. Savage isn’t even a raid it’s 4 boss fight, that’s it. There is no end game to it. It’s in fact very boring for an MMO rpg and everyone who plays it is a degenerate who constant talk about sex or make strip club with their house.

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That’s the consequences of raising the level cap in an mmo and why do you think in shadowlands they drop from 120 to 60 to be new player friendly and why did you think they made a new zone called exiles reach is for exactly that reason.

Except it isn’t.

No, it’s a raid difficulty setting. Four bosses per tier and each boss being much more interesting than most of the filler bosses in a WoW raid they BS up just to have more bosses.

False again.

Entirely subjective.

Uhm, what? We just gonna like, pretend Goldshire on Moon Guard isn’t a thing that’s been problematic for the last 13 years or so?

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They are estimating that unless you are part of the world first race, the new Ultimate, Dragonsong’s Reprise, will take dedicated players 4 or 5 months to progress and down. The more casual groups, 8 or 9 months lol.

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Also, 7.3.5 was when they introduced level scaling but I didn’t care for it I gotten used to it even though it was annoying at first but I gotten used it.

Imgur

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Ah rip, my numbers were off. Ah well.

Also thinking back on doing TEA, I think it took my group maybe like 80 collective hours of progression just doing the fight. Took us a considerable amount of time and that fight is 18 or so minutes long. Screw up at any point, back to start, go again.

It is.

I probably played it more then you don’t try to educate me. And it’s no where near mythic difficulty either.

Ain’t false. Eureka and Bozja was optional and rewards were lesser then those form raid. It was designed for casual retention.

That’s one server. All server like that on FF and there’s always idiots asking for pics and feet’s in the duty finder.

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That wasn’t the point I was addressing at all, I was talking specifically about the leveling rates. It was a HUGE problem, and the one way you had to make it bearable was to have a high level boost you through killing bosses because objectives in dungeons alongside these changes gave ridiculous amounts of XP then Blizzard slammed their fist down on it because leveling was meant to take a long time.

Does THIS look like LFR to you? Try to comprehend even HALF of these mechanics going on. The only similarity this has to LFR is fight taking 18 minutes, except it’s because the fight is meant to be a war of attrition, not because half of the raid is afk sucking their thumb while the other half pretends to DPS the boss down.

Considering you’ve made a ton of inaccurate statements like saying the game has “no endgame” and that Savage is a “four boss fight”, yeah I’m gonna disagree with you. I think you’ve probably played it 5 minutes at best.

Well, the people who just claimed WORLD FIRST in YOUR race have said they feel Savage raiding is on par with Mythic mechanics wise just without BS overtuning. So the best players on WoW presently are disagreeing with you.

Those aren’t raids.

Wait. . . are you actually taking troll party finder memes seriously? Oh dear.

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