There are still some alive. And Belf culture is specifically the opposite of their distant cousins on purpose.
No mortal who twists and forces Nature to work for their cause after themselves or their ancestors almost wiped out the Nelfs and the planet twice is going to be accepted by the Wild Gods or the Dream.
We specifically killed those Botanists for their heinous crimes against Nature.
Belfs don’t need another class and they especially should never have Druids.
There’s no Wild Gods or Emerald Dream associated with Mages to stop them from practicing. Letting back in some Highborne to help stop the Horde from destroying what’s left of their lands was done solely out of necessity. They still aren’t trusted and are barely tolerated.
Belf druids are nowhere near the same thing. Twisting Arcane around Nature to force it to do their bidding is not how being a druid works. Nor should it. Ever.
It wouldn’t be. They’re the same as Belfs. They enslave Nature and twist it into whatever they want for sheer power only. No Wild God would work with them and they’d never be allowed into the Dream. We killed their Botanist, too, for his crimes against Nature. They barely cared that a tree helped save them and completely ignore its existence now.
They’re mages, not druids. That was retconned in WCIII on purpose to distinguish Helfs from Nelfs and separate their culture. The runestones were protection barriers, not weather controllers.
