My brain is painful - runes

Just as much as kicking squirrels out of a town. Dailies are chicken chaser jobs, aka, chores.

Okay, I’m going to bite. Can you name a few? Because I can’t think what you’re referring to.

Simon says Orgrila daily. BC

Fly through the gates / racing Netherwing Rep. BC

Those other dailies you’re mentioning are trivial, sure, but they’re not mini-games that don’t have anything to do with the setting.

This got all the way through the PTR and NOW they decide to fix it? What is the PTR for?

The setting is that the chests hold knowledge that the Ankoan are interested in obtaining. That’s the context of doing them.

I was able to do this one by closing and restarting the game 100 times until I got one where they were all lined up almost perfectly from the get-go. It was faster than messing around with it forever hoping to make 5 in a row happen naturally…

I agree, they are out of place. I also think since WoW is a part of the gaming culture including some throw back content like Easter Eggs is a good way to honor those old games sort of a remembrance of where we came from. I would still like to see Blizzard do their own thing though…they could have invented something new.

Are you seriously suggesting that these are comparable?!?!

They’re minigames. So yes. When i did them as current content, all i thought was i hate these minigames. I decided not to do the Simon says one, but still did the racing one.

Are you telling me that Simon says isn’t a mini game?

That’s just the PRETEXT for doing the mini-game.

I found it pretty easy a long with Jumpin’ Jellies and the untangle thing.

Never had a problem with the Legion puzzle dailies either.

I’d rather the Runes be get like 5 sets of 4 in a row or something though as 5 can be too difficult to setup for some people.

No, that is the reason we do the daily. It’s to obtain future knowledge.

If you’re referring to The Relic’s Emanation, then yes, I disagree that that was a mini-game in the same sense that this Bejewelled WQ is.

I don’t think we’re going to come to any agreement on this. I think we’re just going to have to agree to disagree.

Agreed. Take care.

I used the word ‘pretext’ to create a negative connotation, but it pretty much means the same as ‘reason’ in this situation. My point is that the mini-game itself is an oddly-fitting, modern, pop-culture reference that doesn’t sit well with WoW’s fantasy action-adventure setting. Additionally, mini-games don’t inherently fit with the generally serious tone of the setting and plot of WoW. Whenever they’ve been used in the past, they’ve been the subject of intense criticism.

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Is that really necessary? All the chests I’ve come across so far are doable in half a dozen moves.

Whoever designed these puzzle minigames should be fired, tarred and feathered, and subjected to cruel taunting for the rest of their lives. Whoever supervised this person or persons and thought, “yeah, these are fun and should definitely go into the game” should never be allowed near another game development project again.

Granted that there’s not much immersion left in World of Warcraft, but being periodically subjected to these moronic puzzles totally destroys what little immersion is left.

There are legit design problems with this quest, but making people match a row is not one of them. Changing it to something that anybody will manage without putting forth any thought turns it from being a puzzle to being a boring waste of time that the game is going to keep asking players to do, for months. Please do not change it this way. It’s a really, really bad choice.

I am probably in the minority but I love it. I like being able to chill every now and then and work out a decent strat. Better than any turtle quest. I like the orb one too. Reminds me of the Lucid Nightmare questline.