Mistweaver is still in dire need of changes. In this expansion, where every class is a swiss army man of utility, we need utility that competes with the utility offered by other classes. To preface this essay, I only play caster weaver. I don’t play rushing wind kick build. I don’t play fistweaver. I’ve played them and I don’t particularly care for them. I am sticking with caster building.
P.S, As a result of the people in solo shuffle being report-happy mongrels and ragers I legitimately am worried that enough tilted idiots will report me for “trolling” because I’m not fistweaving. I would like to voice my concerns RIGHT NOW that the automoderator system you guys employ to handle reports may accidently hit me with account action as a result of these ridiculous reports and I will not have recourse.
Here is where I think Mistweavers fall short:
We are a throughput healer. Sure, all of our heals do a metric boat load of healing and top our teammates. But in this meta where we take SOOOO much damage and spend so much time in crowd control, it just doesn’t matter. I don’t care that we can top our teammates with less than 5 stacks of sheilun’s gift. They are dead less than 2 seconds later so it doesn’t matter. I don’t care if revival got buffed 10000x, because my team is dead 2 seconds later. My team is always in trouble any time I take any form of micro cc. Maybe this will get fixed when everybody is full conquest geared, but I doubt it. I cannot stress enough. Our healing is more powerful than ever but we feel more useless than ever. The start of TWW season 1 and 2 felt better than we do right now and we started terrible those seasons.
We are also so much more susceptible to crowd control than any other class. I’m serious, I have SOOOO many lobbies where I’ve taken almost twice the crowd control of the other healer. It’s not a “me” issue either, it’s commonplace for ALL mistweavers. Every healer has better tools to counter crowd control than misterweavers do, and it’s embarrassing.
Crowd control is also EXTREMELY punishing because we have nothing for it. “b-b-but port!!!” No, port only serves to self-cc when we find ourselves out of line and out of range of our team. “b-b-but chi torpedo! Ring of peace! tiger’s lust!” No, none of that helps. Every class has instant or ranged crowd control that immediately catches us. It’s unavoidable. And our entire team dies while we are stuck. I actually 0-6 against every single hpal and rdruid I see because their toolkit is literally SOOOO much better than ours at controlling enemy healers. I actually believe that in a perfect environment, MW should actually 0-6 EVERY lobby compared to ANY other healer. The only reason we win is because people naturally make mistakes.
As such, mistweavers need a rework to bring them up to par with the current meta so they can stay competitive in pvp. I am proposing a series of changes that I think will do just that:
Buff Enveloping Mists, Renewing Mists, Zen Pulse, and Chi Wave. I’m talking omega buffs. Not as much Enveloping, but definitely the others. One of the ways other classes combat crowd control is their ability to continue to heal while CC’d. This will really help monks heal while crowd controlled. Enveloping mist should literally top teammates every tick at 80% dampening.
Buff Gusts of Mists. It feels seriously lacking and unimportant given how much better haste is
Our set bonuses are garbage. I am watching other healers get their set bonuses and stop sweating because healing gets so easy but not me. All our set bonuses are fistweaver oriented. If you guys are moving mistweaver in the direction of being fistweaver only please tell me so I can stop wasting my time.
Change the number of modifiers Renewing Mists has. Not as important, just a gripe that other mistweavers and myself have. We just have too many modifiers and timers attached to Renewing Mists. If the tooltip can’t display EVERYTHING the ability does in 120 characters or less, and the extended tooltip that people get with addons is the size of a novel, there’s probably an issue with the ability.
Absolute Serenity needs to be standard. It is absolute BS that the absolute BIGGEST HEAL that mistweavers have is just immediately stoppable. every other healer that has an omega big CD that tops all their teammates is unstoppable. Emerald Communion, Ultimate Pentinence, Big tree form, spirit form. I don’t even run Conduit of the Celestials because of how garbage it feels to have Conduit stopped immediately by literally any button that anybody presses on accident
Meditation: replaces eminence, lets mistweavers continue to cast spells while under the effects of physical stuns, incapacitations, disorients and silences, albeit at a slowed rate of around 50%.
Magic Shield should be usable while silenced and stunned. This would allow it to ALSO return magic stuns like Ice Trap and Hand of Justice to their targets. Possibly abilities that silence us like a Shadow Priest’s “Silence” or a Mage’s “Counterspell”
Jade Serpent Statue should heal for more, making it more important, and/or the channeling heal it does should also apply a damage reduction buff. Perhaps a talent could allow for JSS to heal multiple targets at once, albeit with reduced healing. Did you know that there is not a single talent modifying or buffing Jade Serpent Statue? WHAT??? Statue is literally SOOO iconic for mistweavers
Renewing mist talent “Cleansing mist” that gives renewing mists a chance to randomly remove a magic, poison or disease effect every time it ticks, OR all magic, poison and disease effects when it fades or is purged.
A talent “Celestial Monasticism” that makes your chosen celestial a permanent pet, possibly replacing Gift of the Celestials talent as an alt to Jade Bond
We should get both Song of Chi-ji and Ring of Peace. The Song of Chi-ji talent could be associated with your celestial and change depending on whether you have Yu’lon or Chi’ji. Song of Yu’lon could lower defenses of enemy players, slowing them and causing them to take more damage or maybe buff our teammates or something. Idk, the sky is the limit here.
Leg sweep cooldown needs to be 30 seconds.
Paralyse needs to be longer, like 4 seconds instead of 3.
Life Cocoon needs a MASSIVE damage reduction effect in exchange for reduced bubble
Crackling Jade Lightning with the Jade Empowerment talent needs to one-shot people frfr. In season 2 pre-season it was hitting pretty good and people were afraid of it. They need to fear the monks again.
Tiger’s Lust range needs to jump up to 40 yds and you need to be immune to slows and roots for the entire duration
Buff expel harm’s healing because I actually never use it. I forgot it was an ability for 90% of last season, it’s only worth using when you use thunder focus tea and even then…
I have many more gripes about mistweaver’s current state but this is just for now.
ty for listening to my little novel. Plz help me end this “do damage to do healing” meta. The purpose of doing damage as a healer should solely by to assist your team and should not be something you are relied on doing in order to heal properly.