Why does this arena still exist in the state that it does, rdruids can los indefinitely. Connect to a mw and he ports to the opposite side of the pillar or up top. Finally get the druid with no leap, guess what, he’s playing with a warlock. He gates up top. We connect again, he jumps down, guess what he’s also playing with a spriest. Here’s a lifegrip.
Tired of this arena. I get it 1/3 matches. IT IS THE WORST ARENA EVER DESIGNED.
They need to put a path through the middle of the big-a$$ tomb on the bottom level and turn it into 2 pillars. They also need to just totally get rid of the 2nd level. This map is godawful.
Kinda crazy that half the maps are really Monk/druid favored.
Mugambala
Blade’s edge
Black rook hold
Tol’viron
Tiger’s peak still being disabled when it’s one of the 3 good unique, but balanced maps (alongside Nagrand/ashamanes) is really frusterating.
Overall, maps like Ruins/Dalaran/Hook point are somewhat neutral. Not completely horrible balance wise, but not great either.
If tiger’s peak got fixed and they also added Cata Rov with rooms instead of elevators would be great for variety if it came back with permanent pillars.
I’ve noticed in Blade’s Edge there are some really strange pathing issues. Ring of Peace hitting the top and directly below the bridge where it’s placed. Rdruids flying thru the bridge using Wild Charge on pets, warriors charge thru the air onto the ledge and then falling down because pathing lol
I’m all for updates on arenas, but I feel like they dropped the ball with the testing. I love your input for RoV with perma pillars.
RoV was a fun arena but super unreliable and glitchy. AAA development studio can’t fix LoS issues, use your noodle. They have like a 30k USD a year budget