Avatar increases damage by 15% in PvP (was 20%).
Arms
Bladestorm damage is increased by 20% in PvP.
Mortal Strike damage is increased by 25% in PvP (was 10%).
Warbreaker and Colossus Smash increase damage taken by the target by 20% in PvP (was 30%).
Deep Wounds damage is no longer reduced in PvP combat (was 28% reduced).
Mortal Strike damage increased by 35% in PvP combat (was 10%).
Bladestorm damage increased by 70% in PvP combat (was 40%).
Fatal Mark may stack up to a maximum of 5 times in PvP combat (was 8 times).
Execute damage increased by 15% in PvP combat.
Fury
Onslaught damage is increased by 35% in PvP (was 15%).
Execute (Fury) damage is increased by 40% in PvP (was 25%).
Protection
Execute damage increased by 15% in PvP combat.
I think the guy made a typo, because there are repeated Skills (Bladestorm/ MSâŚ)
Itâs a pretty sizeable nerf/change. While MS is indeed the #1 source of damage for warriors, it is not overbearingly so. Overpower does good damage for a filler and that will see a chunky drop in damage during CS windows. This bites hard. Auto attack damage will be down (this matters). Bleeds will also be down (this matters A LOT). Also execute is down even more (haha). The whole picture is clearly a nerf unless all the other abilities receive the same baseline buff that MS is getting.
Are you seriously complaining about getting buffed?
If you think you have no burst with that insane bladestorm buff, and that absolutely rdiculous Execute buff then you must reconsider your reading comprehension.
Healers canât keep up with Execute after just some dampening stacks⌠that change will make them even more miserable than what they are at the moment.
So in the end, deep wounds un-nerfed, bladestorm gets an additional 10% added onto previous notes, MS gets an additonal 10% added onto previous notes, and execute gets a 15% boost.
i want single charge op to free up global headspace for other abilities
make martial prowess a single stack that counts as both mp charges and go from there
Bladestorm damage buffs are kinda like the slam damage buffs.
Itâs big % buffs on a pretty low damage ability.
I do think we should at least not be able to use defensives while bladestorming though.
idk, it might actually do some meaningful damage. 30% isnât nothing. But itâs also not gonna be as strong when avatar / CS is up since thatâs getting nerfed.
I wish that theyâd fix (or change if itâs by design) hurricane so that you can use it in pvp. Not being able to cancel bladestorm at all because you took that talent is kind of nonsensical, and it seems like they want to make bladestorm more of a feature arms damage button than it currently is, being primarily just used for the cc immunity/root break.
Agreed. We def needed to bring Wars out of A tier into their rightful S tier god slot they inhabit each season.
DK is going to be cannon fodder with all these Wars/Hunters/WW that will be running around. âChain and kite thoughâ like that is not the most durr playstyle ever.