lol it was the first reworked spec of dragonflight > was really good in pvp for a few weeks > got a bunch -25 to 50% pvp nerfs on almost half the talents.
not exactly a mystery why the spec is garbo now, skullsplitter/fatalmark/exec precision/martial prowess all slapped last season and it got left behind after the global crit nerf.
TBC you stacked Crit.
WoTLK you stacked ArP/Str.
Cata you stacked Crit/Str.
MoP you stacked Crit/Str.
WoD you stacked Mastery.
Legionā¦ templates lol.
BfA you stacked Haste.
SL you stacked Haste (majority of the time, some crit and some mastery as well).
DF you stackedā¦ undetermined lol.
out of crit haste and mastery, crit was desired 90% of seasons.
Iām not talking about when there were weird secondaries like ARP, but even with ARP, you still stacked as much crit as possible, and armor pen only outscaled crit when you could get enough of it (s8).
SL is debatable, you got haste to a certain point(just like s1 DF) and then still stacked crit, mastery was terrible in most of SL for Arms?
Mastery really wasnāt that bad, but until Unchained crit just offered too much game-swinging potential, especially in stuff like retwarr or kitty where one crit just ends things.
Haste/mastery was still good damagurs, just lower topend, which was fine in some comps/matchups.
Str is a primary stat, u always need str. Iām talking secondaries lol
If there was a way to stack Str in DF im sure we would, but you cant. lol
Mastery is poop for arms, vers is better to stack 99% of the time, haste is soft capped, and crit should be the 2nd most stacked after vers, but its gutted, making arms feel terrible.
These balance changes seem like they shouldāve happened in S1 before the crit nerfs in S2.
I would not call it āreworkedā at the start of DF. Functionally it was almost the exact same as SLands but is able to take way more in the talent trees. It definitely has not undergone a rework in the way ret or spriest did.