I could easily see this applying well in the WoW universe, too, in a way that would allow people to mix/work/play with the opposite faction without completely destroying the two faction system.
Personally, I’d prefer either an emphasis on class or race, as opposed to the two factions. Again, two singular factions just seems much more far-fetched to me.
If they ever do open up cross-faction play beyond what is already there via merc mode, I really hope they integrate some rep requirements and questlines that lend some validity to that individual’s neutrality. I think that would allow folks who want to preserve the black and white two faction system, while accommodating those who want to branch out. To me, it would expand the available rp elements in the game.
I don’t know how realistic that is though. I doubt those who are exclusively focused on end game content would want to grind through a bunch of questlines just so they can be the gnome they’ve always been in their hearts, lol.
I’ve never understood the lore argument. The alliance and horde put aside their differences every other patch in every other raid. There are literal horde and alliance lore characters that can’t be murdered by your 10-30 man raid in your raids giving exposition and sometimes even boss mechanics, but being able to group together is apparently game breaking. Its such a common theme in the story that its almost silly how forced the faction conflict is in terms of gameplay, and somehow the only place you can group with other faction players is random battle grounds, one of the few places where it doesn’t make as much sense.
See … this is where intelligent conversation, about differing opinions, leads. To some common ground and possible resolution.
I am totally down for things like
With the caveat of something like
As long as doing those things doesn’t let me walk into ally towns free and clear.
Well done. Thanks for sticking in there with me. Most people peeter out after a couple of quotes from me 
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I feel like my gnome would be friends with the cool cat goblins, and it’s immersion-breaking that I can’t play with them. We must unite the factions.
(You have to use keywords like “immersion-breaking” or else it won’t work)
This whole thread feels like a reading assignment, in that I started off by reading, then scanning, now I don’t remember anything and need a nap.
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Thats what I mean its like a slap.
“Technically we let you play with horde as alliance hur hur”
They just tease you with a sample of what you want without really giving you what you want.
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Cutting Edge guilds don’t recruit through the in-game group finder. Try the recruiting forums or the recruitment discord, instead.
And then you have the current problem where 80% of the population is one faction. This game is older then dirt, the only thing keeping it going are friends playing together. Faction barriers should be removed at this point in the game, it server no purpose. Anyone giving a crap about factions is playing classic
There isn’t really a good lore argument against it at this point since they started this chosen one garbage storyline. Not to mention xfaction groups have been on display within the game since vanilla.
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I would like to see where you got your metrics for this. Or are you just making up ‘numbers’ to further your own agenda?
For Cutting Edge raiding, sure. But the overall population is pretty even, according to Blizzard and all of the external data mining sites.
Is Cutting Edge raiding all that matters, now? Because I’m pretty sure I keep reading on this forum that only a tiny number of players raid Mythic…
I raid Mythic, i clear 17s… I’d swap if they released sethrak.
Well I wouldn’t care… there’s even horde that come to rp in the areas of sw with no guards and rp there for long amounts of time unless some playr comes to “save the day” n kill the lowbie rper
So many people buy elixir of tongues now too 
Oh for sure - personally, I’d want that rep to be earned, and even at that, I’d want the max to be either neutral or at most, friendly.
Apologies, those were meant to be separate statements in list format. I worded that poorly. What I was meaning was that when I look in pre-made finder for groups, when I look for CE guilds to apply to, or look for high quality M+ players… there’s a dearth of players.
As in, there is a dearth of players for each of those activities. Of which… there is. If you haven’t had to be the recruitment officer alliance side, let me tell you… it isn’t fun.
Which leads me back to the point of my post… your solution won’t do anything to fix that. At best you’ll just get a few more horde players making an alliance alt to experience the superior story. That won’t translate into end-game participation… because end-game participation is directly related to the number of players playing the end-game… which horde has more.
I get ya. In any case, I’m fully aware that CE players aren’t affected a ton by things like the story. Or cosmetics - way too many posts over the years from people who don’t raid claiming all the Alliance’s Hall of Fame problems would go away if only Alliance had playable High Elves…
But that’s the problem with discussing CE raiding in General Discussion. Not only do most people who post here not raid at a CE level (there are less than 20 who post regularly that do), most of them don’t even understand how progression raiding works.
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So faction transfer, you thinking your opinion is more important because you do some high end content is a joke.
The lore states the horde and alliance have a peace treaty, based on that alone there should be a way for players to group up together.
No, we have a cease fire much like how North and South Korea. While they are not actively at war with one another, they are not knocking back beers on a Friday night either.
You’re confusing “faction war” with “faction conflict”. The game is designed around a faction conflict. Not a faction war.
The faction conflict is modeled after the Cold War: two superpowers, locked in a staring contest of animosity, occasional outbreaks of violence on the fringes (i.e. battlegrounds), occasional moments of cooperation. But in general, just an iron curtain separating the two.
Having a “faction war” (as in BfA and MoP) was stupid, because neither side can win. It would destroy the structure of the game. So instead, everybody just gets upset that the war ends up being pointless.
The faction war is fortunately over and hopefully they’ve learned their lesson and will never do it again. (Although Blizzard seems to have so much staff turnover it will probably turn up again at some point.) But the faction conflict, that Cold War setting, is a fantastic setting.
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