Monkey's Paw: Raiding now a Mandatory Chore for M+

People cried and cried that raid-loggers felt obligated to do M+. Blizzard monkey’s pawed that wish and now M+ers are now also going to feel obligated to do Mythic raiding.

4.5% more DPS in M+ for a single gem socket? Absolutely insane. Some of these bonuses are absolutely insanely powerful. If you like to M+, you’re going to need to get into Mythic raiding and kill a couple of the first few bosses to get yourself some socketed gear, then you need to grind LFR every week for presumably months to upgrade these gems to get the most out of them.

This does nothing, NOTHING to solve the issues of raiders feeling like they need to M+ - they’ll still need to M+ - but now M+ers have to suffer as well. Not a huge hill to climb let’s be honest about that - the first few bosses of a Mythic raid tier are a joke - but it looks like Blizzard “balanced the equation” by making both sides suffer.

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Reverse UNO card played

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Each of these Shards of Domination effects will work everywhere and have 5 Ranks, upgraded by killing bosses in the Sanctum of Domination raid and earning

so… it works in pvp?

As it currently stands? Yup.

thats disgusting >:(

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but if you equip three Shards of Domination of the same type, you’ll get a Set bonus that will only work in the Maw (which includes Torghast and the Sanctum of Domination raid)

So unless I missed something, not sure how you need mythic raids to do mythic plus. Not like anyone cares about mythic + once they get KSM for the season unless they’re pushing score for some pointless flex

These developers are a bunch of :clown_face:s.

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It’s more like raiders got hit by a draw 4 by Blizzard, and then when turn order was reversed, Blizzard also hit M+ers with a draw 4. Raiders still have 4 extra cards in their hand.

People who raid and M+ will still have superior gear progression compared to people who just raid, making M+ a mandatory chore for raiders to stay competitive. All this does is now make raiding a mandatory chore for M+ers as well, more-so than it already could be (there are already strong trinkets for M+ from raids - cheat death tank trinket still comes exclusively from raid).

No it won’t

Stop acting like the sky is falling.

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Shards of Domination – Select gear that is dropped in Sanctum of Domination can be enhanced by Shards of Domination, which can be found from defeating bosses in Sanctum of Domination. The system is still in development and will be updated in a forthcoming build of the 9.1 PTR.

  • There are 9 Shards of Domination that exist and can be upgraded to Rank 5 with Stygian Embers, a new currency earned by defeating Sanctum of Domination bosses.

stop acting like a system that’s just being developed is the end of the world

https://us.forums.blizzard.com/en/wow/t/chains-of-domination-ptr-notes-–-may-18-updates/966963 - source

Yeah, the most blatantly OP traits don’t work in M+, but shards of domination are still “free” in terms of stat budget and provide pretty noticeable increases to performance. Someone with socketed DPS gear from the Mythic raid and a comparable ilvl will outDPS someone with only M+ gear, because the “252” Vault gear will be weaker than the 252 Raid gear.

Someone with 3 SOD sockets could be doing somewhere around 6-7% more DPS than someone else with the exact same ilvl with just 3 extra items from the Mythic raid. 6-7% DPS is not insignificant.

And that’s why you give them feedback when you can. So they can change course.

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wrong area for feedback

blizzard doesn’t read GD

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He’s not talking about the set bonuses here (which as you said, only work in the Maw, Torghast and the new raid). He’s talking about the base abilities of the shards, which work EVERYWHERE, including M+ dungeons. He’s concerned that the shard system will make Raid gear the BEST choice for those pushing M+.

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That’s the same as being 6 item levels higher. :upside_down_face:

This change is dumb if there’s no equivalent in m+. At this stage, might as well put “pvp power”, “raid power”, and “5 man power” as stats on all the gear.

Their painfully obvious, cringey attempts to prop raid up are just the last dying throws of a passing generation. If raiding can’t stand on its own, just let it die.

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They need to remove the “can be used anywhere” part from the gems. This is beyond idiotic, especially where PvP is concerned.

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Doesn’t matter, the gems aren’t gonna make or break mythic + or make raiding mandatory.

the stat buff from said sockets will be nice but won’t stop people from doing mythic + unless some dork decides to make his group based around said sockets (which won’t shock me)

It’s not like you can’t do mythic + without stat bonus from those sockets nor will you be horribly gimped.

but GD brings awareness to more people since it’s the only active forum

I don’t think it’ll matter so much in pvp, because pvp item levels will be so much higher.

Nowhere in that post says is mythic exclusive, so you will be able to get them from normal or heroic raid.

then he should be going like ‘please go give your feedback’ and providing a link to said section instead of trying to spread disorder when there’s already enough chaos on GD.