Hi guys, sry if I am not clear but english isn’t my native language.
When their is a MM hunter, I know that your opener will obliterate me if I get caught. But since I have no idea what is causing this, I just fight for 4-5 seconds then hide behind a pillar, cuz that is about the time you guys start destroying your kill target.
It would help me if I knew, what CD to track.
Thanks.
Trueshot is the only one that comes to mind?
I mean, there isn’t any other real huge cooldowns. Rapid Fire is 20 secs but Aimed Shot resets it’s CD a good part of the time so it’s not like that matters. Rest of it is traps, Intimidate and defensives.
For me, it’s Rapid Fire/Explosive/Aimed, but for DR they’re probably opening with Black Arrow. Won’t claim to be an expert on how DR works too much, all I know is that they plink off Black Arrows that hit like trucks.
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Double Tap is the big buff you need to watch for.
Every true shot, which is itself kinda scary but the double tap it gives you is the real killer, and volley gives us a Double Tap. It makes our next aimed shot or rapid fire do an additional shot/shots for 80% damage.
That along with a kill shot proc or buffed arcane shot is the big scary burst, two aimed shots and a kill shot landing at the same moment is what causes the one shots.
Outside of that literally just stop as many aimed shots as possible. Everything about MM is tied to aimed shot, it gives a buff that makes our instants hit harder, it resets cds on rapid fire, if you stop a MM from free casting aimed shots he’s gunna have a bad time. LoS, CC, run up on his face and run thru him behind him right at the end of the cast, etc. anything you can do to not let them aimed shots fly.
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