TBC’s original GCD wasn’t 0.75s anyways.
So be mad ig, idc
TBC’s original GCD wasn’t 0.75s anyways.
So be mad ig, idc
A lot slower? Dude you are over reacting
Always thought it was crazy that casters could speed up globals but melee couldn’t. This at least feels a little more fair.
I like how blizzard has always, for years, followed the trend of ignoring the major issues of the game, and randomly putting out minor bug fixes instead or fixing things that no one cares about, and then ghosting the community for another month or two. Like they just poke in and out to change something with minimal effort like that worker that is nowhere to be found all day but is somehow mopping the already clean floor 15 minutes before shift ends.
A minimum GCD of 0.95s would have been more fair, and feel less clunky. As it stands a 30% haste cooldown combined with a 20% haste cooldown brings cast time to around 0.96s. Which means a 1.0s GCD now breaks the spellqueueing mechanism. A 0.95s GCD would still be close enough to 1s to get the desired result without causing spellqueueing to fail & create super clunky chain casting when stacking a mere two cooldowns.
If you cared about fairness, then melee GCD would be a base 1.5s like it is for casters, not 1.0s
Imagine being so narrow sighted as to support a change like this, which will have systemic ramifications for the entire pve raiding scene, because of 1 stupid trinket. What you should have supported is a simple change/ban of this trinket in your precious Arena…
Arcane didn’t fall behind in Sunwell, fire simply caught up (or at least got closer to it). Mages were hardly bad, and we’ll see how min/max meta plays out in classic. My guild ran 3 in Sunwell back in the day and we killed KJ before the prepatch changes.
I think you fail to understand that virtually every piece of Sunwell gear has haste on it, there is no “just grab crit pieces in stead of haste” possibility for most of the gear slots. What you’re essentially saying is “just don’t use any of the Sunwell gear while you’re raiding in Sunwell”, which is the very definition of the problem lol.
Technical limitations from 2007 shouldn’t be artificially put into place in 2021. Remember spell batching?! Like come tf on people…
Dude spell haste will still be good outside of lust, and during maximum haste you have to wait like a fraction of a second on the GCD, stop pretending like this is a bad change.
Mage tears will be so salty and delicious
I guess you could call their mom.
If you want their attention, go blow them up on Twitter where people beyond Blizzard will see it popping up. Gamers and others involved in the industry follow Blizzard on Twitter to see what they are up to. I’m sure investors keep an eye on it as well.
@WarcraftDevs
They can shutdown anything on these forums by deleting or locking threads before it becomes embarrassing enough. It is probably internal policy to do so.
Yeah it just shifts the haste cooldowns outside of lust. very minimal effect;
Instead of 0.75s casts for 40s + 1.25s casts for 40s … it will be 1.0s casts for 80s
Uhh…GCD for melee abilities IS 1.5s. It was back in Vanilla, too. That’s a big part of my rotation.
edit: and haste doesn’t affect melee GCD, either, just autos
GCD is 1 second for rogues and cat druids
Completely hate to hijack threads, but I do 3’s with two incredible players in my book. One is an enhance shaman, and when they get connect, it truly is a beautiful thing. Half chubs all around.
On topic, better minds than most of us have done testing on this (links on classicwow Reddit). If it presents as a problem in the final phase of TBC (SWP) and that juicy haste gear, then come whine mages, as my alt is a mage and I’ll join you.
Server populations issues are a player problem and I’m not even sure how Blizzard would tackle it, without irritating the same people whining about the problem in the first place.
Oh and cheers Crysiis. Thanks for the moments of joy your class brings when you walk into somebody and they at times randomly lose half their health. Gives me the giggles.
their activity level on wcl will be lower so they will look like scrubs if they do that… They also won’t get as many stacks of the debuff which will cap their dps and you won’t be seeing the crazy stunts that we were seeing. That said, maybe mages outside of a fully stacked comp will actually have a chance to parse something other than gray.
The Mages in my guild don’t do crazy stuff and parse very well. Better than I do.
From the Web Archive of WoW Mage Forums says gcd was never reduced below 1.5 sec. People have already banged their head against this wall years ago.
**Do Haste Rating or Haste Effects Reduce the Global Cooldown?**
Short Answer
No. The global cooldown is immutable.
Long Answer
Testing to confirm this answer has been performed by many people both here on the WoW forums and on the Elitist Jerks forums. It has been tested several different ways, all with the same results, and may be considered conclusive. You can read about Zaldinar's testing here:
http://web.archive.org/web/20071205183254/http://forums.worldofwarcraft.com/thread.html?topicId=965509274
What this means: Heroism does *NOT* reduce the GCD (For the folks that want to argue that it does, wait until the conclusion at the end once I cover haste, because there is something waiting for you there).
The next question, does Haste reduce it?
Using the same basic tactic as before to measure the GCD, this time scorching for a Quags Eye proc, and then firing off a Fireblast.
2968631.353 - Fireblast started
2968632.227 - Spell success registered
2969632.227 - GetSpellCooldown returns a timestamp of 2968631.355 for start of cooldown, vs our time now of 2969632.227 making a delta of approximately 0.872 seconds, duration of cooldown is 1.5 seconds, after success of the fireblast the normal 8 second cooldown begins.
Five other datapoints of exactly the same results.
What this means: Haste does *NOT* reduce the GCD.
Now, the general population thinks that Haste/Heroism/Bloodlust effect the GCD, and have endless amounts of anecdotal evidence to support this. I am about to justify all of that evidence, and say that they are still wrong, the GCD is not effected, just the way that you cast and interact with it is.
08/13/2007
It won’t effect their parses at all. Because they parse against other mages dealing with the exact same change