Midnight - Alpha trees Retribution

He Like Brainless paladin….

A lot of new paladin player born during “oh nice with Tww rework ret is easyest class ever just spam 2 button randomly and continue to press spender 3 or 4 time is a row…. Hp? What is hp? “

If they want “less button” use SBA monobutton :smiley:

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I didn’t miss anything, his “point” is just stupid and irrelevant.

Maths are simple, I like 1-2-3, if 1-2-3 is changed for 1-2-4-4-3 then I don’t like it, period.

I don’t care if you think it’s a big deal or not, your opinion doesn’t change how I feel about it.

Apparently it isn’t.

You spam the hell out of CS so yes that is a big change that’s gonna force me to either be uncomfortable pressing keybind 4 more than I’d like or change my spender to another key.

Which all could be solved by simply leaving it as it is now, a choice node, yet people are still against choices for some reason? It’s hella stupid.

I don’t think you understand what “literally” means.

How can forcing you to add an extra button be antithetical to their objective when their objective is to remove buttons?? It’s the complete opposite.

Those 2 lost buttons mean nothing because those are long cooldowns which are obviously are placed on different keybinds, my issue with the change is the main rotational change, not the overall buttons.

“He has a different opinion therefore he must be trolling/ragebaiting”.

– Average WoW forum user.

There are indeed a lot of brainless Paladins around here, for example those who can’t even understand what I’m saying. :wink:

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You fundamentally misunderstand their objective.

They want to make the game simpler and easier to get into.

And this is a fair bit more nuanced than just “removing buttons”.

Ret doesn’t have “button bloat”, what it did have was an autoattack/ability that called for you to track weapon swings for.

If you do not have an addon for that, you rely on the visuals to get the cue but the visuals are often impaired either by playing at max camera range, game models, visual effects, etc..

Generally making it a pain to track organically.
In this specific instance, making it simpler IS bringing back the button.

Reducing the number of button does generally make things simpler but only if they are just removed and not replaced.

If they are replaced by interactions happening in the background for which you need to pay attention but have no agency on the trigger, then removing the button didn’t necessarily made it simpler.

You’re right I was wrong, it’s not a non-change buttons wise, we’re actually going down 2 buttons.

So you have 2 free keybinds…

We perfectly understand that you are woefully uncompromising in making even the slightest of adaptation to your 1-2-3 keybinds.

But to quote a wise man…

It’s not the game fault that you can’t adapt a 3 buttons damage rotation to 4, if we can even say that…

The guy you answered in the thread I quoted you from, when you boil it down, really just wants the “choice” to use his addons and weakauras instead of Blizz system.

Just like you want the TS/CSAA to remain a choice.

What’s good for the goose is good for the gander.

2 Likes

Calling CSAA brainless vs a button you only press when judgment and boj are on cd are things I will never stop finding funny. I get blizzards logic but it’s requiring a swing timer (csaa) vs pressing button when nothing else to push. (TS). I’d argue TS is even more brainless than CSAA but the punishment for ignoring CSAA is very low unless you’re absolutely trying to optimize hopo usage. So people call it brain dead and end up with 40% wasted hopo.

2 Likes

Here’s the thing. Right now, TODAY, you should be using Hammer of Wrath in your rotation. Your 1-2-3 rotation (assuming a modifier on 3 for single target/aoe) doesn’t hold up right now. If you aren’t using Hammer of Wrath, then you have made an active choice to be less than optimal.

In Midnight you will no longer need to use Hammer of Wrath as it will be baked into wings. Crusader/Templar Strike will fill the same roll in your rotation and on your keyboard that HoW is currently. You are free to choose not to use it just as you are currently choosing not to use HoW.

If your argument is that you want LESS buttons for Ret, then you are moving the goalposts as that is not what you said in your original post. You said you wanted the same rotation as what you have right now, which you will.

2 Likes

Bah whatever I made half the response and the stupid forum decided that my Enter key press meant that i wanted to complete my response and I can’t be arsed remaking the whole thing now, so I’ll just make a TLDR and that’s gonna be my last contribution to this post.

  1. That I “misunderstood” their objective is just your wrong opinion.
  2. I never said Ret has button bloat, and removing two 60+ second abilities that aren’t in the main rotation doesn’t have anything to do with what I’m saying.
  3. I can adapt to more buttons, my complaint is that the only reason I played Ret to begin with was to relax from other classes with more buttons, and now that this is gonna be removed, I’m not gonna play Ret anymore.
  4. People against leaving the choice node are straight up idiots, there is no reason to be against a CHOICE.
  5. I never said I wasn’t using Hammer of Wrath, I said I use it LESS than I’d have to use Crusader Strike in Midnight, which as previously stated, destroys my primary reason to play Ret to begin with.
  6. Mazrael gets it.

That is a crazy statement but its nothing but confirmation as to who gravitates towards current ret “design”

Yeah surprise, not every spec has to be like Enhancement Shaman with 12 main rotational buttons.

Here is the objectives verbatim from their PTR post.
Note that it does not say what you say it does.

Emphasis mine

The choice is beside the point because it’s about what it does VS their goals.

Ignoring the glaring incompatibility.

CSAA is functionally oppressive, TS hits almost as hard as FV and it’s still a DPS loss to pick on live.
Any stronger and it would break spell priorisation whilst CSAA could hardly be any weaker.

They could make it so CSAA give a HP every 3 AA but it just makes it an even more egregious exception to the model they are going for…

Blizzard has been inconsistent before so I guess anything could happen but as far as this goes, as of now, they are consistent.

Enhancement does not have 12 rotational buttons… its more like 6-

Funny you used enh as example because enh right now is one of the must fun specs out there

Let’s see how many abilities under 30 seconds it has:

  • Surging Totem
  • Stormstrike
  • Lava Lash
  • Crash Lightning
  • Sundering
  • Ice Strike / Frost Shock
  • Voltaic Blaze / Flame Shock
  • Elemental Blast
  • Primordial Wave
  • Wolves
  • Lightning Bolt
  • Chain Lightning

Woops, turns out it has 12 as I said.

You just listed the entire enh kit but you dont press them all you dont even talent into many of these like sundering or icrstrike. We dont even play totemic right now

Its 6-7

I just know you dont play enh

That’s not the entire kit, those are all just rotational abilities that you use all the time, not even counting Doom Winds or Ascendance because those are long cooldowns.

Also Totemic is played in PvP which I assume you don’t even know what that is, because from your awful takes it is safe to assume that tier 2 delves are most likely your best achievement on this game.

Buddy, totemic has not seen any play pvp and pve since s2 when it was OP in m+ and good in pvp. S3 has been 100% stormbringer and stormbringer is gcd capped. You dont talent icestrike, sundering, elemental blast. In fact it was kind of degenerate in pvp because whenever the enh got to its second ascendance doomwinds window it was insta win (reason why enh was nerfed like a month ago in pvp specifically).

You just double confirmed you dont play enh lmao

idk why we’re arguing but again

csaa was removed due to it using a weakaura to track your autos

blizzard doesnt want that anymore thus it was removed

it wasnt brainless, it wasnt simple, it wasnt complicated or anything, it just existed. idk why multiple people here are applying labels to a common auto attack resource ability. heck i dont even know why we’re ego posting about playing ret before csaa. no spec is inherently hard, it just takes elbow grease to master.

i can assure you, there’s multiple people here still suck at this “simple version” of ret.

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I stopped playing it because it was cancerous how many buttons I had to press, but the point still remains, even if Totemic isn’t competitive right now, the moment they make some changes and Totemic rises up again, it will be the same button hell it was in season 2.

And even as Stormbringer you have like 9 buttons not 6 like you said, so you still have more buttons than most classes, which brings me back to my original point which is that not every class has to have that many buttons.

Someone wants a choice node for CSAA.

The rational behind the ask could be perceived as petty and entitled.

Then it proceeded with people calling it out as petty grievances.

Some attempts at giving further explanation on Blizzard objectives (even quoted them verbatim from their post on their objectives) were unsuccessful since he firmly believes the objectives to be simply “the removal of buttons”.

Still not 100% sure this isn’t rage bait.

i would like it back to, but again i know better

people are just being dumb i guess and dont want to listen

its ignorance, we’re losing 2 rotational buttons

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Here in the forum, you’ll find a topic of mine with almost 400 replies… there are many in-depth articles there… regardless of how you view it, a Ret Paladin has always had complete manual control of Holy Power since they were created in Cataclysm. Csaa was an anomaly. It HAD to be removed; in fact, it should never have existed. Blizzard did well to restore manual HP generation entirely. I hope this fundamental principle is never questioned by Blizzard again for at least another 20 years.

you have to be more open to change fyi.