Melee is unplayable

Aff/frost mage is going to run it, calling it now.

The frost mage will protect the lock and melee comps will get destroyed.

The aff will carry into the caster comps.

When the devs give frost mages

  1. Unlimited cc
    —which BTW includes a no Dr root from the cities that refreshes itself passively

  2. Multiple ports.

  3. Insta cast frost lances that hit for 500k to 1.5 million

  4. An invulnerable that heals them to almost full.

You know they are imbalanced.

I posted this on the beta forums about 4 weeks ago, and I got a 3 day forum ban from devs.

So how’s that

1 Like

Ret is b tier.

Their damage has been nerfed too much as well as their defensives

Templar is terrible too compared to herald

rogue x x wins

Might be true! Going to be rough.

Someone hasn’t been playing much I see

God wont somebody PLEASE think of the melee!!! like how many more tools do they need lmao

Have you not seen ret after they fixed the hero talents? They weren’t scaling with secondaries LMAO. Both ret hero trees are insane now.

3 Likes

still not S, but B+ or A-. def better than bm, arms and maybe enh still :stuck_out_tongue:

There should be maybe 1 knockback in the game. Then 2-3 roots in game. I actually wouldn’t mind if knockback was removed from the game although I am a knockback enjoyer.

They should buff the PvP enduring bloodstone back too 15% damage reduction while in CC because that also counts while in Roots.

PS - No snare should reduce you below 50% movment in PvP. There should be a PvP embelishment making it 75%.

Fair. It’s not broken like mage or sub rogue, but still seems v strong like aff/fury/dk.

3 Likes

Buff fire, nerf frost I agree

Quit telling them bro let them stay asleep :roll_eyes::person_facepalming:t2:

I stand corrected. I got hit for 3.5 mil in 1 global by a ret with no setup

Oh there was setup, he setup that HAMMAR!!

1 Like