Just turn off your XP at 90.
Turn off XP, quest all you want.
I didn’t know how to do that then. It isn’t made obvious in game how to do that. And now it’s too late. No one cares about turning off xp. Why is reversing xp so bad?
There’s still 30 more levels to grind through, and the leveling content past MoP isn’t exactly incredible. I’d also prefer a speedy run through Temple of the Jade Serpent or Stormstout Brewery to any dungeon in WoD or Legion.
Not unless you have 2 accounts. You can’t invite another toon on your account to a party, they have to be logged in to accept. Never could play two characters on the same account at the same time.
just talk to a gnome or goblin in the big cities to zap you with a noobification ray adjusted to the tier of content you wish to do and voila
I would like to do the WoD Shadowmoon Valley questline again, but since I can go 90-100 in like 2 hours with bonus objectives I can’t really justify it…
But if I could avoid doing Kul Tiras again and hang out on Draenor instead, I’d enjoy that.
Thanks, good to know!
Yeah it’s why I said I’m not sure on how the tech would work or what they’d use but it’s definitely possible. And I think it would encourage more play-time by others if they’d do it and not just ''Oh well, I’m past X level, I guess now that I’m done BFA, I’m done since I don’t want to level to 80 to get to MOP again"
just timewalking tech applied to the world. you’d be ‘max level’ for the zone, so 60 in the old world, 80 in wrath/BC, 90 in panda, 100 in WoD
If all you want to do is experience content at level, just create an alt. With heirlooms and the exp potions, you should be able to get to the level you want pretty quickly, and then you can turn off XP. Once that’s off, because of scaling, you’ll be able to quest at an equal level all you like.
The problem stemmed from players that wanted to level alts, but didn’t want to have to grind through an entire game’s worth of content again. That’s where the issue originally began. I’m an altoholic and I usually enjoy leveling characters and trying to get a character for each class leveled. If Blizzard ever tried to go back to a design mentality where leveling through, say Pandaria just as an example, would actually take you from that zone’s starting level and you wouldn’t hit the max level for that expansion until you finish that entire expansion’s zones, 95% or more of the playerbase would cry out that leveling takes too long again. So Blizzard adopted the mentality of pushing for people to waste their time grinding dailies and rep and continuing to pay for subscriptions by choking the life out of rep gains and time gating or per-day limiting everything in end-game zones.
They implemented scaling as a way to try to fix that situation when they realized they wanted the leveling experience to mean something again – but realized they have so much content now that they couldn’t entirely go back to the old ways. So they scaled all the zones, so you could go where you wanted to quest and still make your way to their ultimate goal of the end-game grind. The problem with this was that players still outleveled the entire expansion within the first zone or two (ie. Northrend 60-80, usually you’re 80 by zone #2 or halfway into #3 if you don’t do any dungeons along the way) It’s even worse for players that stuck around to finish off a zone or expansion beyond its level cap (I stayed in Kalimdor to finish a couple zones for loremaster and didn’t come to Northrend until 65; my Paladin is now 70 and not even done with the first zone she went to quest in (Howling Fjord). I suspect she’ll cap out by the time she finishes it and Grizzly Hills, leaving her 2/3rds of an expansion to do for little to no gain other than loremaster stuff.
There honestly, isn’t a fix for the situaton though. If Blizzard slows down leveling so players don’t outlevel an expansion before they’ve experienced all of its story, players will cry leveling is too slow. If they continue refusing to allow players to experience expansion content at the level it was designed, players will be upset. And on an equally related note, refusing to update old expansion content to acknowledge low player-base in those zones (Shadowmoon Valley, Outalnds; Nether Storm) and keeping group quests in those zones that cannot be solo’d at the level range of those zones is just as damaging to the playerbase as anything else.
It’s a lose-lose situation that has festered for too long because of how long the game has been running. Blizz allows players to sync to an expansion, the end-game zones will most likely see a large player drop as players choose to go elsewhere to enjoy the story for an extended amount of time. Blizz doesn’t, things remain the same.
I would totally play more if I could go to orgrimmar and get zapped by Gilzbet to noobify me back to ninety once I got done with my daily chores. It would add tons of time to my personal “time played metric”.
YEEEEESSSS! This, so much this! I actually want to do all the old content I missed but hate that I am an unstoppable killing machine.
I get that is some peoples bizarre power fantasy but I want to be able to do all the old content I missed with some push back.
I’ve gone through the chore of leveling in the game so many times that I’ve accepted that most of the heritage AR armor I just won’t ever get. Remember I’ve been playing faithfully since 07. I just wanna be able to go back and play what I really enjoy doing. Why do I have to pay the penance of leveling a toon every time I want to re experience older content? What harm does it cause to zap me to ninety, turn off my azerite, and send me off to jade forest to repel the Horde back when the faction war actually meant something?
I have levels of almost every bracket(twink stuff), I could always keep my main account afk logged on while you do your stuff if you wished for it.
Sounds conceptually pretty fun.
I do sometimes wish I could have my cake and eat in regards to being able to do all the earlier content while keeping my Azerite abilities though that is pretty greedy.
I’ve been using it tons on my alts. Used my level 80+ to tank Vanilla dungeons last night with a friend.
Easy to find people to play with. For me anyway.