That WoW questing has been a glorified single player campaign for some expansions now is no secret to anyone.
But this introduction to Shadowlands, while awesome (they really did improve their in game cinematic animations), and getting me hype, made me question a lot of stuff.
Danuser said in an interview long time ago that there would not be only one maw walker, that the player character would be one among the maw walkers, unlike previous expansions where the player was the only “champion” and so on.
But that is not what happens in the game, for some really unexplained reason, the player character is so special that said character is the only that could open the gateway from the maw to Oribos. And all the text dialogue seems to reffer to the PC as the only case.
The only way i can see other adventurers coming from azeroth would be through the portals opened by the ebon blade, which to be fair is made pretty early, so i assume this is the only explanation the lore supports about groups being formed in the dungeons and raids to follow.
I’m upset that this is a case of the player character being super unique and special again, even more because there is no reason to… Why?
Wonder how RP groups will rp inside the shadowlands as well.