I would like to get going on a list of bugs impacting pvp that Blizzard needs to fix.
Some I’ve noticed:
Can’t sheep tagged mobs from other players
Guards Spawn when attacking city
Warlock Infernal despawns
I would like to get going on a list of bugs impacting pvp that Blizzard needs to fix.
Some I’ve noticed:
Can’t sheep tagged mobs from other players
Guards Spawn when attacking city
Warlock Infernal despawns
Batched . . .
The CC DR table is messed up, seems to be functioning on the Legion Client as opposed to 1.12 values. Have 2 separate threads and stopped playing my warrior cause it really effects CC builds.
Charge currently is on the DR table which effects team play, it wasn’t added to the DR table until patch 4.06 as it’s inconceivable to have a warriors gap closer actually DRing everyone’s main stun. Eventually they removed Charge stun because I get how annoying it was in Arena. However 1.12 it really needs to be on it’s own DR table like intended and it was that way for many years.
I have threads on both the Charge bug and then the fact the entire DR table is working wrong with Proc stuns. Obviously both need to be fixed. For many specs and anyone that enjoys team fights.
Having enemies becoming immediately immune to CC due to bugs is infuriating and it really killed my motivation to play.
Also viper sting drains mana on druids while they are in animal form. They shouldn’t get mana drained. It’s one of the few good things about druid pvp in vanilla.
that part is supposed to be that way
In UBRS, when two warriors charge a mob and I open with cheap shot, the mob is oftentimes immune or only stunned for 1 second. Makes my class kinda worthless to be honest.
I can see this affecting battlegrounds as well.