Massively Broken DPS

My DH who is only level 116 could out DPS 120 DHs in dungeons. Why you might ask? Well I know how to AoE properly and have knowledge of dungeons to know when bigger pulls are coming.

Simply being a higher ilvl, level,nor class does not always mean you will have higher DPS. Knowledge goes a long way in maximizing your potential and gear just pushes that higher.

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U guys are not getting the point I’m trying to make here look at the chart here go to site like noxxic -wow- dps-rankings
Dps charts that look at just look at how much dps can be put out regardless of other in game stuff. I’m talking about raw damage, if you look at the chart in my opinion it should not look like this and I’m using the chart as an general example. In my opinion all dps regardless of class or spec should all top out at the same max output. If I play a hunter, warlock whatever we should all top out the same dps number

Skill is the obvious answer, but it’s also quite possible that they have better trinkets/azerite gear. A 370 can outclass a 390 (or whatever) piece if it has the right azerite powers, or trinket powers.

But the prob that arises is groups like raids or dungeons want certain classes over others just because they do more dps than the others,

This falls under that “player skill” thing that Steampunk was referring to. :wink:

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I dont play pvp so , I didn’t get butt hurt. I use the line I have been playing since beta, also because it’s TRUE, . I have had this complaint since then as well. And I’m using hunters as an example.

A lot of times this is community perception, more than balancing issues on Blizzard’s side. What your class brings to a raid aside from raw damage determines if and how many of your class will come along. Skill plays a part as well, as others have noted. But a lot of times it comes down to what the community feels is the stronger class, and how much that community perception influences the raid leader’s / dungeon party leader’s decisions in picking players.

This makes little sense. All classes should excel at certain fights and not be as useful or at their peak with certain mechanics. To make everyone’s DPS the same regardless of encounter or class would be boring.

BTW OP, I simmed you at 20,235 dps. Drop the hunter’s name and we’ll see how they stack up.

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No…just…NO.

If you want to get a proper ranking on dps classes you should go to simulationcraft, or wowdps.

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Several reasons he could be doing better. He could have correctly stat-ed gear and you don’t. He could have the right talents and you don’t. He could have the best Azerite traits and you don’t. He could know how to play his class to the best of it’s ability to do damage and you don’t.

Or, you could be right.

However, SOLELY going on what I normally see, one of the former reasons will be correct over the possibility of you being right.

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I have to agree. I have played since vanilla, and I can tell you that age does not necessarily mean wisdom. Over a decade playing this game and I remain laughably mediocre. :rofl:

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What’s that old saying …
“Wanna know who played in Vanilla? Don’t worry they’ll tell you!”

lol :rofl::rofl::rofl::rofl:

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Ummm… That’s a VERY BROAD VIEW of what a raid or group might be looking for. And potentially wrong, because it leaves out several important qualifiers. You can go grabbing all the highest dpsers you want, and a group that is balanced correctly and has players that perform well will kill faster, more efficiently and more successfully.

Looking at your parses can tell you what skill level you are performing at.
`https://www.warcraftlogs.com/character/us/terenas/holymage#partition=1&difficulty=3

People that score in the 80%+ that have a lower ilvl, will have better dps than you with a score of 16%

Your mythic+ scores are better at 52%, but that performance will still get beat by a lower ilvl person with high percentage.

I’m lucky if I run in the 50% range myself, our feral druid runs in the 90+ percentage kicks my butt in dps. His skill is greater than mine and even though Elemental is much higher on the average dps rankings, he still kicks my butt

Here is a good example of this:
~https://www.warcraftlogs.com/reports/pHqxD8BYfNLrbPck#fight=4&type=damage-done

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How about no. I’d rather we don’t equalize dps to make below average players feel better about themselves. Go spend a couple hours reading up on your spec and hitting a target dummy. Also reading up on fights helps as well.

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So it’s been killing you for 15 years?

I assumed this post would be about Unholy Dks or Rogues pulling hundreds of thousands, “or even a million,” dps in the MDI. When most classes are hard capped to be unable to even approach that much dps no matter how mobs they pull at once.

Killing me softly. With his words.

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While mage isn’t super high in the dps world currently, I don’t believe hunter is faring much better.

Arcane, while having a simple rotation, is pretty unforgiving on the meters if arcane power usage isn’t maximised or if a evocation is interpreted.

I haven’t checked you talents, but another short coming of arcane is you either spec single target or aoe. Does good if you go all in one way or the other, but suffers if you try to combine them.

“MASSIVELY” how massive? really big massive? you also lack a weapon enchant.

What I have been trying to say is equal damage for all, but as some of you have pointed out that is “boring”. Maybe if we had equal damage for all we would have more players in the game.