And the devs have decided it’s not a healthy game mechanic here. Much like how in discussion with GoldenEye speedrunners, Dr. Doak mentioned that the double R-lean technique for launching grenades and mines would be considered a bug in development because it is a maneuver that wasn’t intended and requires a level of precision not expected of the player. If they had intended it, they would have mapped it to a button.
Don’t know that they ever banned for it, but it is exploiting server lag. They might leave it in the game since it was technically possible in vanilla, or they might fix it since it’s an actual exploit and not just clever use of mechanics.
I wouldn’t count on it.
Hopefully you are right.
Esfand is actually currently demonstrating on stream. If you get hit while you’re standing, it procs Reckoning.
It isn’t working in PVE. He’s going to try it on higher level mobs, but I’m going to bed.
for what exactly pray tell?
…come August 27th I will enjoy bumping this post of yours or even earlier if the devs confirm it with a blue post of their own.
Ciao for nao!
/sit macro =/= Mashing X button
It worked in PvE. He just needed to find a higher level mob. You can mash x, but it works better if you time your stand with the enemy attack.
Didn’t catch the stream, but based on how this is written I’m assuming /sit worked in PvP 100% of the time?
As long as you are in the animation of standing up when you get hit, yes, 100% of the time. If you stand up too fast, or get hit while sitting down, it doesn’t work.
Working as intended then. Perfect.
“Warts and all”
begins to remove warts
Is this working like it was in Vanilla? I honestly don’t know, I’m just bringing this up because I saw it talked about a bit leading up to the beta.
not really no - as a /sit macro functions differently than mashing X which makes you both sit and stand
if u mash a /sit macro you won’t trigger reckoning/enrage/blood craze
but if u mash your button which makes you sit and then mash it again to stand back up as the mob hits you, you will trigger those procs due to spell batching
spell batching is the glorious catch all that was in Vanilla and allowed creative gameplay usage such as this and double mage sheeping, or double gouges, or casting Lay on Hands on the tank, losing all of your mana, eating a global cooldown and hearing the cast go off…but the tank still died anyway
game/server technology has evolved since this was the defacto technical limitation during the time of retail vanilla wow, but the devs have made a design decision to basically slow down the batching ping for Classic
^^^ 100% blizzlike due to spell batching - read the blue post above where they discuss remaking spell batching as it was in vanilla for classic ^^^
Yeah, more or less what I’m getting at. Had it keybound to a mouse button all of vanilla for that reason.
- Being critically struck while using /sit to sit does not cause abilities like Enrage, Blood Craze, and Reckoning to activate.
These 2 videos prove that is false blizzard.
originally published on warcraft movies on 2006-02-24
(http://us.battle.net/wow/en/character/firetree/Baconn/) 120 Human Paladin22915 Normally if you’re sitting down you would not get Reckoning charges from auto-attacks. However, you could gain charges from random NPCs by constantly sitting and standing up due to server lag: mob would try to attack you as your were sitting, so it’d be a forced crit. However, if you stood up just as you were getting hit, the server would see you as if you were standing and get a Reckoning charge. That’s from Baconn the Paladin who wrote the blue stickied Reckoning guide on the original vanilla wow forums: Poster:
Baconn at 5/25/2006 11:30:17 AM PDT Subject: Guide to Reckoning V2 (Current 1.10)
http://blue.cardplace.com/cache/wow-paladin/1069149.htm The Blue post was written by a Vanilla PLAYER - not a Blizzard Dev or CM - all the CM did was sticky it. After patch 1.10, Baconn (the author of the stickied post) never bothered to update it.
The forum in 2005 shows a paladin saying reckoning doesnt work from sit, but sit to sit is not thesame as just sitting And that was a 2005 comment yet we still see paladins in 2006 gaining reckoning from sit to sit
There are 2 videos and 1 written description that prove that
Being critically struck while using /sit to sit DOES cause abilities like Reckoning to activate.
Blizzard we have hard evidence of this. Please all we need is 400ms specific batching for reckoning. Remove 10ms for reckoning please.
You put 400ms for spell batching and yet we have evidence reckoning works with original spell batching in the video and also /sit to sit is meant to be able to trigger abilities like reckoning.
We can see it in the two 2006 videos Blizzard.
Nerco’ing posts especially a 3 year old one is against forum rules. Knock it off and go cry about being awful at pvp somewhere else.
I signed up to play a fantasy RPG and if I have to watch paladins sitting and standing and sitting and standing in the middle of battle, I honestly don’t know if I could continue to play this game.
And I signed up to play how those guys in the 2 videos played the game because it’s fun.
Well I’m glad blizzard has sense enough to not allow such a stupid exploit.