LOL says the only people that cant refute the points.
I make points. Then people cant refute them and I try to simplify it for people to understand.
I have literally made multiple suggestions on how to fix some of Afflictions issues. However most of the complaints from locks that dont play the game shouldnt be taken seriously.
You do realize that takes resources. People have zero clue how running a company actually works. Its easy to say “they can easily do xyz” yet dont realize that if they split aff into two different playstyles they then have to balance both playstyles.
You have the choice. Dont use it.
Because balance is a thing and as soon as you got your subpar option you would complain its not viable because…you could never put MR on your bar and still play.
Anyone that does content at a reasonably high level would know how important damage profiles are, and why a spec that ONLY does dot damage wouldn’t be viable, and if it were, it’d be insanely broken. Shadow priest is NOT a dot-only spec - it does a large portion of its damage with Psychic Link, apparitions, Mind Blast, and more. You all are suggesting a version of aff that has minimal non-dot damage, which would be horrible for a lot of reasons. MR fills the role for aff of having some on-demand damage, like Mind Blast and Void Torrent for shadow. But I don’t want to even argue that point here.
The main thing I tried to get across with this post is that I know MR is a very divisive ability, but I think we can all tell that it’s the direction that Bliz has decided to go with the class. If we all want affliction to be good (which I think we do?), then we need to accept reality and try and provide actual good feedback to the developers to they can improve the spec. When any changes that they propose are just met with a wall of “just delete MR already” it’s not exactly constructive.
I agree with you all that MR has issues that make it feel bad to use, but I think that there’s a ton of solutions to its problems that don’t involve deleting it. There’s so may interesting interactions or improvements that could be added that would make it way better, some of which are already added in the new TWW talent trees IMO. I’m tired of all of the suggestions to go back to class design from a decade ago - let’s try to be a little more creative and provide actual feedback on what the devs create.
we need to accept reality and try and provide actual good feedback to the developers to they can improve the spec. When any changes that they propose are just met with a wall of “just delete MR already” it’s not exactly constructive.
Nailed it. Complaining about Malefic Rapture right now is doing a major disservice to the spec. It’s not getting changed before TWW, no matter how much you dislike it.
Also, deciding you dislike TWW version of Affliction before you’ve played it, just because of a spender, is insane.
Shadow priest is NOT a dot-only spec - it does a large portion of its damage with Psychic Link, apparitions, Mind Blast, and more. You all are suggesting a version of aff that has minimal non-dot damage, which would be horrible for a lot of reasons.
Also good points. We already don’t have enough swap damage for prio targets in the current game. Non-spender DoTs doing heavy damage is not viable for tuning reasons, hence why Rapture was introduced.
I honestly think that people just don’t like that Rapture is a single instance of damage. If it did the exact same damage over 6 seconds, the spec would be objectively worse but I feel like the people complaining would all of a sudden think it’s great.
I will say I wish Rapture was more appealing visually and from a sound design perspective. It’s very bland. But this is feedback that can actually be acted upon reasonably.
Previous to the new rework I had made a few suggestions like making VT apply SL to targets to ease multi target dot application and separating DT and DB on the talent trees the. Possibly buffing FM.
Every response aside from a few in support were
“Sdnfodiernjeisien MR bad”
Preach, I think I’d like MR more if it didn’t have such a bad animation. Give me something better than purple farts and I can at least learn to be content with hitting the button. It’s just so. unbelievably. boring.
Being told to play Shadow Priest so I can play an old version of Affliction is sad for me to hear.
It was obvious that Malefic Rapture was added as a way for Blizzard to control affliction’s damage.
The problem was Malefic Rapture was slapped on and then Blizzard called it a day. Affliction was accidentally good for the first season after Malefic Rapture was added, after the nerfs Affliction returned to being bad in dungeons since forever, and then saw less play in raids than before.
Malefic Rapture as an idea can be good, as it was added it was bad. And for the future there is no reason for me to think that anything will change from the last 4 years.
The problem with Malefic Rapture is not the visuals, the problem is that Malefic Rapture only added more issues that Affliction already had. Malefic Rapture added an even longer ramp, added many hard casts to reduce already limited mobility, added a small burst window for all your damage which was easily disrupted, created aura bloat with needing to maximize 5 dots plus Malefic Rapture specific auras.
Four years to fix anything, but all they did was double down on the frustrating parts of Malefic Rapture.
I’ve been playing tank in dungeons, tanking dungeons is actually a lot of fun. You have the most control, all tanks have good mobility, and you get quick invites. I can actually play the game instead of sitting in queue for 30 minutes to find a key to do.
It’s to give aff burst it needs in High end content
Please explain how MR added to the ramp up.
The burst window for Aff isn’t small at all especially compared to specs like arcane.
People need to realize the simple dot and spam a filler playstyle isn’t viable in todays game and that classic is available if they want that playstyle.
I looked at a top aff log, it was 10 seconds before they started Malefic Rapture Spam.
I did 1.5 * 5, I figured that was fair even with haste considering patchwerk fights don’t exist in the game and you rarely can stand still for 5 seconds.
Malefic Rapture didn’t give Affliction burst, it is still bad in dungeons. (only spec to not get a title in DF S3 btw) An example I saw in here was about the last boss in brackenhide, well Malefic Rapture doesn’t allow you to burst on the totem, it is still too slow.
To me, bursting is instant or quick. So if I say a spec has burst, I mean that spec does most of it’s damage quickly. Affliction doesn’t do damage quickly.
And part of the meta is being faster than ever before, having tools. Affliction’s “tool” was mainly the ability to have a lot of instant fillers to allow you to get to where you needed to be eventually. Most of that is gone now with Malefic Rapture hard casts.
Seed spam, not Malefic Rapture, irrelevant to the conversation.
Okay so you Vile Taint and Soul Rot, then spam Seed of Corruption, oh wait I mean Malefic Rapture. No Shadow Embrace, no Unstable Affliction, only two dots, Malefic Rapture does minimal damage, what a joke of an idea.
MR brings burst elements to affs profile for instances it needs it such as the example. No offense but your feelings don’t erase that.
You still have that considering you refresh dots if you have to move. Aff is the most mobile of the three lock specs so your argument isn’t really making sense.
It’s not irrelevant. You said that Aff is bad in dungeons because it doesn’t have some burst.
In 2-5 target that burst is MR. 5+ is seed.
Speaking purely on dungeons the issue with Aff is DT and Dab not MR
Not what I said at all.
You clearly don’t understand how MR works as it uses the dots on the boss and the dots on the totem.
Using SR and act when the boss is stacked is assuming you’re already dotting the totem in the first few globals as the tank stacks the two then you enter your MR window.
Not at all. Your lock is 464 and clearly isn’t played much.
Couple that with a clear lack of understanding how Aff works.
MR brings zero burst elements because the peak is too small and the timing is too late. My feelings are on the definition of burst, tell me what bursting means. No offence but you are bad at having civil conversations.
If I eat half of your sandwich you still have sandwich left, no need to complain! Less is not more.
I didn’t say Aff is bad in dungeons becasue it doesn’t have some burst. I will dumb it down here since you are misrepresenting me, Affliction does low damage slowly. Tindrel is an extreme outlier. This conversation, the whole thread. It is all centered around Malefic Rapture. Tindrel is a perfect example of why Malefic Rapture is bad, why are the affliction warlock’s not spamming Malefic Rapture after getting infinite shard generation with Vile Taint? If Affliction has burst show it to me, where is the burst in mythic bosses, where is the burst in high keys.
I looked at two logs, in one the affliction warlock switched to destruction for the last boss. And in the other the healing druid did more damage to the totem than the affliction warlock.
MR gives affliction burst. It’s never going to be comparable to an actual burst class like arcane but it still has burst windows over a flat damage profile. No matter what you say this is a fact.
You’re comparing a dot class having some burst to a burst class and trying to say that because Aff doesn’t have arcane mage levels of burst it doesn’t have burst in its MR
Windows.
You’re trying to compare apples to oranges.
Yeah actually you did. Do I need to quote the “bad in dungeons” part you said?
Tindral is an example you’re not understanding. Anything above 5 target seed is better due to DB.
You’re trying to use a scenario MR isn’t used to say MR doesn’t have burst.
Already explained it to you. Stop trying to compare a sustained profile spec with small burst to burst classes.
If Aff was to have actual burst dot damage would need to be even lower.
So what Noinnuendo is saying is that before someone uses MR you must spend time setting up all the aforementioned things. That takes time. And as you said many times Snozex BURST/MR is required because dots don’t work because they take “TIME”.
Funny how the setup up for MR takes “TIME”
WAIT Wait wait… you just said it does not take time (10 sec) to setup only to then follow that later with…
“Ok even if that were true Aff is a ramp spec. You’re not playing Aff to do instant damage.”
So burst is required…
dots don’t work because they take time…
MR is burst…
MR requires time to setup…
but your not playing affliction for instant/burst damage…
but burst is required…
and MR is burst…
but MR requires time to setup…
so then MR should not work/apply because it takes time…
One thing completely contradicts the other.
You have agreed with Kalrock in the forums to this post saying that burst is required for higher end content and MR fills that spot. But your wn words contradict yourself.
Yet when we argued for UA being a stand alone dot that would encompass ALL of MR damage in a 4-8 sec window WITHOUT, again i repeat, WITHOUT the needed “ramp-up” of the other dots beforehand you state
in your own words you conceded affliction is a ramp spec, requires setup, and even after the setup requires up an addition 7.5 sec, to which Noinnuendo pointed out is the hard casting of MR with soul shards.
so were already looking at least 10 sec in BEFORE your claimed MR burst comes in but could be as far out as 17.5 sec before they finish “bursting” everything they have at that 1 target, let alone if there are multiple there after.
According to your own words dot spec don’t work because they require time, but apparently 10+ sec to setup and get into casting MR is acceptable??? but a dot that would be 4-8 sec of damage is not acceptable if it takes the same amount of time without the required setup???
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Your moving the goalpost again Snozex. You say one thing, your own words contradict it, and then change the “issue” later on to fit your narrative.