Bit late to the party here, but that just means less to write for me :>
I’d definitely like some skips in certain raids, like SoO. The really long raids are really painful to do when you just need something from the last few bosses.
Yes please :> It would be neat if a “legacy loot mode” toggle was available in loot settings, which would help alleviate all loot woes of the past; making legacy items ignore personal loot, making all items cosmetic, preventing duplicates from dropping, some bad luck protection… just as a few suggestions! I’ve advocated for bad luck protection before for those of you who missed out on that disaster ;>
I think these can be annoying, yes, but I also don’t think they’re the worst thing in the world. They’re part of the game and I think they make the world feel more immersive. That being said, adding an NPC that you can talk to in order to skip speeches could be a cool solution.
I’d be very happy to see most, if not all glory achievements soloable, or at least doable with a very small group, or straight up removing the ones that specifically require group play from the meta-achievements. It’s really hard to find groups to do these achievements if you’re not already in a big guild with likeminded folks.
This!! Shorter lockouts really play on the psychological need to be effective and can cause a lot of harmful behaviour when attempting to be efficient, and simply adding more chances to get a rare item doesn’t really help with the problem. The main issue with low-droprate items is the labour you put into getting them, not necessarily the time spent (although time is of course a factor in labour). We need better labour, not more of it. That’s where things like the improvements discussed in this thread come in :>