Make Soar Great Again

The Soar is a fun Racial Ability. But it NEEDS to be BETTER. Here’s a suggestion to make Soar great again… or in general. If we haven’t got the Explorer Achievement for that area, it should work the way it does currently. But if we have the Explorer Achievement for that area: MAKE IT OUR OWN FLYING MOUNT. Including a 1 person carry would be great too. But at least let us fly around at will and not have to worry about wing flaps and getting height because those mechanics SUCK and there’s no reason to us Soar otherwise. I feel this would make the Dracthry a more appealing race.

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I would just love if Soar worked like a dragonriding mount. Or if dragonriding had a Dracthyr skin. One or the other. I absolutely adore dragonriding, but it makes me sad that I constantly have to get on my drake to do it. :frowning:

Heck, I would even just take some ability to regen Soar abilities in air so that we were not forced to land constantly. :frowning:

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I mean, Druids don’t have any type of issues with their “Travel Flight” form, so I’m curious as to why do we have a 1 minute cooldown and reduced speeds outside Dragonflight zones on a flight form that does no harm, like druids. Because of soar speed? Well Druids been able to gather in flight form for how long now, except for in Dragonflight zones. So I don’t understand the major issue with soar.

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I still say - in areas with Dragonriding available, Soar should just be racial Dragonriding. In areas without Dragonriding, Soar is as it currently is.

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I have used Soar exactly 0 times since I got out of the beginner zone. And that makes me sad

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I’ve submitted in game feedback with exactly this.

I don’t see the reason it can’t be normal dragonriding in DF areas. You get dragonriding so early on that for new players it really only gives like a 1 hour advantage. It still has a cast time and limitations like dragonriding.

But without being better there’s almost no reason to use it in DF areas.

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I use soar… occasionally? I’d use it more but the fact that abilities don’t recharge in flight and the CD doesn’t even START till I land makes it virtually useless for anything but zipping around stormwind every so often. I have wings but I guess I’m too lazy to train how to fly like my dragon? Like I get being sleepy from a 20k power nap but C’mon blizz let my wings do more than just slowfall. Again even just making it so abilities recharge in flight and the CD starting as soon as you push it like every other CD would make a WORLD of difference.

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Get to Forbidden Reach and get to watch more Dracthyr NPCs fly around freely. :frowning:

Even more irksome, the new skill they let us use with Soar can be used as many times as you like, but Surge and Ascent are still capped with no way to regen them. They gave us the ability to stop multiple times in the air, but refuse to address the fact that we can’t stay up in it to begin with. :frowning:

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This is the worst part. Watching in cutscenes as dracthyr fly away with no trouble. Then watching NPCs flying around. It’s a little ridiculous that Soar isn’t just dragonriding.

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I may have decided not to play my dracthyr this patch just because I knew we’d be seeing the NPCs fly around the whole time and it’d peeve me off too much haha

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I’ve used it like, 4 times, when my dragon ran out of vigor and I needed to do something like reach the top of a mountain to activate one of the expedition flags lol.

I WANT to use it more. It’s just so damned pointless. Out in Azeroth it doesn’t last long enough to make it useful unless you’re flying to the darkmoon staging grounds from Stormwind or something. And in DF the dragons are better in every single way.

Big swing and a miss with one of the major racials, TBH.

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I agrre with having us as our own mount or just straight up Dragonriding as Evokers, but no Soar regen, it is silly to suggest that as it will be lame.

How would it be lame? It would basically bring it more in line with dragonriding abilities. Instead of use the skill and you can’t use it again til you land and wait, it would be use the skill and then in ten seconds or so you could use it again. It would mean that if you were careful you could still stay up in the air. It would be infinitely better than what we have now.

Or just add some vigor to Soar and have the abilities work exactly the same as dragonriding. That would work too.

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I would prefer the same system and not just another look-alike. Besides making it easier for new Dracthyr players, it would not require a different thing to know how to best utilize and it would also just be seamlessly updated as they update dragonriding, no need to do two different systems especially since they’d likely let the Soar one fall behind.

Okay, but they already have Soar and have gone on record to say they want them separate. While it would have been great if they had just made Soar basically like a Druid Flight form for dragonriding, it sadly isn’t what they wanted to do.

Adding some in air regen to it would both make it actually useful, and well as let them keep it its own thing like they so desperately wish to do.

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It feels half baked (as does most of the class less-so with prevoker) I feel they need to take it back to the drawing board, especially with devoker

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Lazy blizzard ahows that money is more important.

Lets restrict players… “because”
Thats lizzard abusive stand on players.

Whats that blue? To scared to defend, yeh cause they will get destroyed

I still use Soar whenever i have to do a short flight nearby. But yeah. At this point they should really just allow Soar to use all dragon riding skills. Or atleast have its skills use Essense instead of charges

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There’s just no reason to use it. Dragonriding is better in every way, and the cooldown is way too long in the old worlds to make it anything more than a gimmick.

I also don’t understand the purpose of the new Dragonriding mechanics. Ground skimming is extremely slow to build up resource (it’s no faster than just sitting on the ground) and useless in all but 1% of situations where you have zero speed and you don’t want to touch the ground for some reason, and there is absolutely no use for the airbrake maneuver, nor does it feel good to use. Not only does it stop your momentum but it makes you immediately sink in altitude for the duration of a global cooldown. Why?? And it needs a 5+ second cooldown? Who is making these weird decisions?

I’m not entirely sure who at Blizzard creates cool mechanics and then who the other people are that nerf any amount of fun into the ground by setting arbitrary rules and limitations.

It’s like the developers or people making design decisions focus more on “maintain our idea of world of warcraft and people’s arbitrary identities” rather than “create fun game with fun mechanics because we are game developers and games exist for entertainment and having fun”.

I don’t know where the disconnect is but you see stupid s*** like this all throughout the game’s lifecycle. There are devs on the team clearly trying to make fun things, and then there are other devs or project managers or leadership or some councils of completely disconnected business people who don’t understand the fun purpose of video games and fun game mechanics, and they’re all on the same team making conflicting decisions and designs.

There is something fundamentally at odds about Blizzard’s structure and philosophy about making games and it’s incredibly disappointing.

You know what made the Iskaara backpacks the best back transmogs? They didn’t hide your back weapons, so it looked great to have your little backpack sitting on top of your giant weapon, like you were ready for an adventure. Well guess what they changed with 10.0.7? Now you can’t see your weapons anymore and these tiny backpacks hide everything else, just like the other back transmogs. Why??

Absolutely idiotic changes. I just don’t understand it and I’m about burned out on all the things Blizzard seems to do that are completely antithetical to any actual enjoyable game design. Or maybe it’s just the WoW team, I don’t know anymore and honestly I’m pretty burned out once again on things like this.

Why are cosmetic toys on 12 hour cooldowns?

It’s like they get so close to a fun new mechanic or idea or visual or anything, and then the old guard or someone at Blizzard starts removing bits and pieces and strips away maybe what new people were trying to bring to the game to make it more fun like other modern games, and the old guard took that personally. That’s the most productivity blocking in all of software engineering too, and it almost always signals intentional knowledge siloing too when you dig deeper. That’s one big reason why people leave positions like this: it’s hopeless to try to instill any improvement or change.

Someone or some team at Blizzard or on the WoW team is hampering the entire development process of this game and continues to do so without saying a word because they know the decisions they’re making are completely selfish to what they feel WoW is “supposed to be” and do not serve the rest of the playerbase wanting to have fun mechanics that are otherwise not typical of World of Warcraft.

People need to completely remove ego from their jobs and focus on the actual product. Listen to your users, not to your emotional hot takes of what this game you’ve worked on for so long should or shouldn’t be, especially when it comes down to s*** like soaring and back transmogs. Give me a break.

But like any of this matters. They don’t even read these forums so what’s the point of making a post like this? How can they know what their users want if they don’t even engage with their users anymore. I think it’s about time for me to play a different game.

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They read the forums, trust me, I’ve been suspended enough times to know they read the forums.

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