Make m+ great again

Really we should remove dungeons entirely. Just make it so the training dummies in valdrakken poop out max level gear for doing your rotation semi good while every character in the game claps and cheers you on.

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you want mythic raid loot for doing… 10s?

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Sounds like you’re burnt out man.

Maybe time for a break.

It’s probably not Mythic+, it’s probably you.

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If you care about score this doesn’t change anything. The system infinitely scales so you will still hit a point where you cannot time the dungeons you want to. Your view of what a good score is will shift with the shift in score of the curve.

If you care about gear this would only maybe buy you a season or two. Blizz would just scale back the rewards to higher keys to match difficulty.

Removing affixes just makes M+ less interesting over time, while retaining the same scaling issues that will always exist. Without affixes these dungeons are literally the same each week and there is no change in pathing or composition to match weekly affix combinations. Affixes are literally what make M+ re-playable content.

Well why not. It’s only one piece a week

Tanks are god-mode as it is. Although I really agree that M+ needs a serious look into reworking it, if there’s buffs being handed out then I say the healers need love. The amount of work healers do this expansion is exponential compared to TBC-Wrath era.

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Burn out is fake. No one gets burnt out. M+ was fun and is currently not fun.

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I’ve said this as well, but apparently this is a horrible idea according to certain people, probably the same people that ask for severe punishments for leavers.

Ehh…

That’s what people who head into a burn out say most of the time.

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The game continuously spirals with “mechanics creep” they design things based around the concept that people have been playing 18 years and need continuously harder stuff. But really we just want to have fun…

M+ in the year 2029 will have 20 weekly affixes one for each key level to a max of 20 anything above level 20 will have an affix called GITGUD that one shots everyone even through immunities then sends you a private message that you’re bad and need to get better.

M+ does not need affixes. They are stupid and generally place undue burden on the healers only.

What M+ does need… dungeons that have encounters and mechanics built into them from the start so that they can be cheesed in heroic or m0 but become increasingly difficult as you scale up… that combined with the timer and at the most maybe ONE seasonal affix like thundering or whatever.

This ridiculousness of fortified week landing on the same week as bursting, and grievous which is all unavoidable mass burst damage is just LAZY design by developers who don’t want to spend time scripting and crafting good dungeons with mechanics that reward good players for doing them properly and punishes bad players for ignoring them.

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We literally have the same model of Affixes since the launch of BfA. That’s 3 expansions in a row with 0 escalation.

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The only part about this I don’t like is that I’m tanking on an alt more than I’m playing my hunter. Simply because we don’t have enough tanks in the guild who are capable of pushing beyond 16-17 keys.

Yeah, I feel this. Was trying to gear up my druid last week and I got the exact same 3 keys on cycle for something like 20 keys in a row. Couldn’t get a different key for the life of me.

Problem isn’t the system, it’s the players refusing to engage with anyone that doesn’t use raiderio above +18 keys.

You guys can enjoy your little gatekeeper party at the top level. It’s not because you’re statistically elite, it’s because you are gatekeepers. Sad to see the top 0.1% there because of a third party app and not because their ability level is top 0.1%.

Before you say anything, go on, make a character, disable raiderio on it, and get on my level pug solo. I guarantee you cant if you are used to abusing raiderio.

they don’t need to. people will grind keys just like people grinded raids forever. mythic+ is easier than grinding raids so it will continue to be the go to just like raids cause no options. no matter what people say they gotta have that gear and the easiest option is keys so they will continue to be popular til blizz adds something new. keys were boring afyer bfa its time for new stuff blizz.

I have noticed you also seem to have the same pattern 3 expansions in a row of just finding one unimportant point in peoples posts and choosing to die on that hill to argue them. You’re also not familiar with sarcasm it seems.

The point is that m+ affixes are unnecessary and a lazy replacement to good combat design mechanics that should reward good players and punish players who don’t do the mechanics rather than blanket damage against the entire group unavoidably and making the healers lives miserable the entire dungeon run.

At most besides having to learn 8 new dungeons each expansions which is an affix of its own we really only need one fun/decent seasonal affix and just have the mobs health and damage scale each key… that and the timers are more than sufficient if you have good engaging dungeon mechanics. Which we don’t. We have group after group of mobs that just blast the tank with unavoidable damage… very lazy and boring.

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This would be really interesting I think. Torn between its awesome and its terrible.

Is it really good sarcasm though if it fails to actually be rooted in reality ?

Reality is Blizzard seems to have settled on a model and “sweet spot” that makes the dungeons vary week to week, without being “mechanics overload”.

No they’re not. People already get a bit tired of the same dungeons over and over again.

The affixes at least change things up week to week. Without affixes, M+ would probably a deserted island starting week 4.

That will get stale super quick.

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:man_shrugging:

What key level are you doing on your bear? Maybe the fight would be hard on a 24 Tyr but even then I’m not so sure.

Like, how are you spending your resources and what build are you playing? Bear has some bad fights (I think 2nd boss AV is bad for us for instance) but Crawth ain’t it IMO.

this. and I feel like the mechanics creep has only gained momentum over the past few years.

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LMAO I can’t see