Make LFR Normal Difficulty

People AFK through Heroic and it’s a snoozefest without mechanics? Wut?

I mean that it doesn’t have all the mechanics and some can be more easily ignored relative to mythic.

And carry sales show pretty much any content, from mythic raids to gladiator can be afk through.

I’m not saying heroic is as easy as LFR, I’m saying how challenging content feels is relative to the skills of the player and group.

I mean, as long as you keep the main draw of LFR (the ability to queue into it randomly), then yeah, I have no issues with Blizzard upping the difficulty to Normal and removing the currently existing LFR as it is.

I mean, right now I do feel that there’s really no need to have four difficulties, and I’ve always wondered if Heroic really even needs to exist, when you consider that most raiding guilds don’t generally just stay on Heroic, but use it as a stepping stone into Mythic.

The only problem has always been what do you do with the casual guilds that only raid Normal? Or how do you handle removing Heroic, and taking that stepping stone away from progression-minded guilds?

So yeah, removing LFR as is, and making Normal the new standard for LFR would be fine, as long as you keep the queable aspect to it. Or, they could also just make LFR and Normal both queuable, and leave the four difficulties as is. I mean, using the Premade Group Finder at this point is basically like queuing into both Mythic Dungeons and Normal Raids anyhow when it comes to pugging.

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I would create a system that auto removed people who were afk or not contributing (defined as x% of their potential output)

if you want to afk white damage the boss, you’re out. if you want to burst then afk, you’re out. if you want to just outright afk… see ya. oh, you’re just spamming one ability? goodbye.
The ideal system would also auto remove people who die intentionally.

basically, kick everyone taking advantage of the rest of the group.

(yea yea, I know it’s not possible to do a lot of that, but hey, dream big)

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I dont care what difficulty it is. Make them all LFR as far as Im concerned. As long as the whimpering about LFR stops on the forum.

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Data doesn’t support this claim about moving from heroic to mythic.

Right now, per wowprogress:

17,867 guilds have killed heroic Ghuun.

6,264 guilds have gone beyond 2/8 mythic with a Zek kill. Less than half.

1,682 guilds have killed mythic Ghuun. A factor of 10 less than heroic.

This doesn’t factor in how much more puggable heroic is than mythic.

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People would just find ways around it - in the warfront they set up an automatic kick system and people instead of actually doing something just move every few seconds or just running around doing absolutely nothing to avoid getting system kicked.

So basically go back to the system we had from Dragon Soul to Throne of Thunder?

No thanks

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LFR is for the casuals, which should be the great base of this game, Normal for experienced people, heroic for those looking for challenges and Mytic for those who seek to compete.

For me it is perfect. There are people who just like to play 2 hours and do the content little by little, without anyone hurrying them.

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Exposing people to the idea that mechanics don’t matter? Because they don’t in LFR. You can stand in frontal cones all fight and never die. Zekvoz tank smash cone did like half of a dps’s health. Maybe. Could be a little generous.

Last time I was in LFR some of the mechanics would one shot you so I don’t know what LFR you have been doing.

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When you vastly over gear it? Sure. Go ahead and bring some carries to mythic BoD week 1 that do 5000 dps. Might get the first boss, but Grong is going to just pound you and will continue to pound groups that don’t do sufficient damage until the entire raid is like 410+ IL and can actually carry some deadweight.

My main comparison was to heroic due to it also lacking mechanics and being less forgiving. And how it’s relative to the skill of the team.

Heroic BoD has already been cleared 9/9 with an item level of 390.

To them they would feel heroic is as lulzsworthy as many heroic raiders feel LFR is to them.

You mean where there were actual mechanics and people couldn’t AFK? Yes please.

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You mean like how 6 people could kill LFR durumu because 3/4 of the raid died to first maze?

Yeah,definitely could afk then…

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Nope. The only thing it would result in is decreased participation, as people whose correct level is currently normal and need to do it as progression would be forced into a raid they’re not ready for.

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That’s a moot point then. Why would we even do that? I read your post and it still doesn’t really justify why that is a good or useful idea.

I don’t know, I did normal Uldir on my Alliance toon the first week. I don’t see too many competent LFR types getting past a boss like MOTHER and she’s only the second boss.

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So remove LFR and rename Normal. People who enjoy LFR, don’t want it to be more difficult. If they wanted more difficult, they would find a guild that does more difficult content. They won’t QUEUE with a bunch of strangers who don’t know what they are doing.

The people who want LFR to be more difficult shouldn’t be doing queuing for it anyway.

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No he isn’t how about you read what he wrote? hes getting rid of normal if anything.