Am 7/7.
Tanking was by far the most… ‘difficult’ of them all. The animation for the infernal yeet cannon happens too quickly and is impossible to see when there is a lot of ground clutter. Way, way too much RNG.
The healing one was a bit long, but it felt like what all the challenges should have felt like. Once you figured out one section or phase, getting past that point moving forward was simple. I’m guessing I did 40-50 serious pulls on my resto druid. Got to the last boss around 10 times before killing.
The easiest ones I did were WW and Fury. The WW one felt undertuned. Once you understand the fight, there really isn’t much development. It’s rinse and repeat. Fury was slightly more complex, but same deal. Once you got the pacing and rhythm down, not much changed. I actually enjoyed doing the fury one. I don’t play fury, but it was a find fight overall. Took me 15 minutes. MM wasn’t bad and enhance felt like the proper level of difficulty.