Mage Tower: Harder Than Original, No Original Rewards

Yes, but now in phase one it’s a ‘speed burn 4 mobs or whipe’ while you pray to RNG for good eye placement, the eyes are also only able to be damaged with spell damage, not melee, so if you get an adjacent one you still have to spam moonfire on it, you can also get them spawning so far back behind the boss that even WITH balance affin they are out of range for moonfire

That said, I’m going to go play some Gunfire Reborn or maybe Enter the Gungeon, both of which are hard, but fair

Aw man, I gotta check this out now.

Don’t have the double heroic leap boots anymore though :thinking:

No, the rewards were limited, but they DO need to nerf the tower.

From another thread about the MT .

BLue post

Kind of looks like BLizz is going yeah we borked it

Meanwhile they buff challenges.

It’s becoming obvious they want this level of difficulty to stick around. They just need to unlock the OG (or recolors of OGs) at this point. Their “diminish player effort” argument was trash on arrival and has been ran over by a steamroller fleet at this point.

THIS.
This person gets it!

Yeah, with the greatly increased difficulty, I don’t see any basis for the “we don’t want to diminish player efforts” argument from Blizzard or the “I don’t want people to roflstomp what I worked hard for” people who generally are part of the “muh excloosives” crowd.

OG (or maybe even recolors, maybe) artifact skins should come back. They were gated behind a gate and then removed for no reason other than FOMO, and it’s disgusting in a video game.

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