I think this video is a great explanation of how boosts are going to ruin the game. I do not see how people could still be so fond of boosts after watching the video. The botting problem is going to get worse and it will allow blizz to add more microtransactions into classic. Too bad blizzard is a greedy company that would never maintain the integrity of the game we all love and want to see grow. So disappointing.
No hate to people who like the boost, but sheesh this is upsetting.
I think you misunderstood my comment. I wasn’t saying that all players who boost won’t stick around. I was arguing that a greater proportion of players who only start playing the game with a boost will leave, relative to players who leveled their main themselves. And the comment is in furtherance of the idea that there are much better ways to address Blizzard’s stated intent of providing new players a way to feel less “behind.” I think your comment actually strengthens my point, in that the boost is really a pay to win mechanic for current players such as yourself, and not a mechanic to help to players enter the game. Because again, a fresh TBC server would be a much better mechanism to help those new players, without the botting/profession/gdkp issues the boost creates for the rest of us.
Turned on LFG channel for first time with a new toon and immediately, LF Mara boost, WTB Mara boost. Boosting is already a core part of this game and it’s the players that introduced it.
Hard to believe the 1-58 journey is what’s preventing people from starting bots.
They already have it easy with automated leveling, a boost just cuts down hours they would spend leveling and introduce a new expense they’d need to be able to offset before getting banned.
If they get banned before they can earn enough to break even from buying the boost then botters won’t buy it.
Pretty sure you need to be at least 60 (possibly 68) to do Tailoring cooldowns, since you need to do a quest.
What about someone that’s uninterested in their current class and wants to play something else?
So level, it’s not like they completely remove xp rewarded from 1-58 and the boost is the only way to get there.
They didn’t nuke it, it’s still there. Again, the boost isn’t the only way to get to level 58.
People burn themselves out, that’s not the developers fault. Needing constant stimulation and new things to do is a player mentality problem.
I’ll give you that one.
If they buy a boost, level to 67 and never log on again, how does that hurt you?
Ouch didn’t even see 100+ replies, guess I’ve got some reading to do.
False. BE and Dranei still have to go through the old world, professions from boosts need to be levelled from 1, and the boost is only 1 per account. Some people will buy more accounts, most will not. Especially if the boost is expensive.
TBC by default has this problem because old world tradegoods and gear become devalued, but the boost doesn’t make it much worse than it already is.
Botting getting worse
-False. I’ve seen the “math” from checking earlier in the thread, and it makes a bunch of assumptions that simply aren’t true. A boost at most saves around 1 and a half to 2 days/played in TBC, does not get you to the level cap, and you need to spend time/materials to level professions. It also seems like an activity that would flag your account as something to monitor for bot-like activity, and might result in much faster bans for bots. There’s also another 12 levels that take the longest to level through after the boost.
It’s actually pretty likely enough bots get banned before hitting 70 that the boost costs more than it’s worth. Again, it only saves the botter around a day and a half to 2 days, and that’s diminished by having to level professions from 1 anyways.
Being able to buy gold without getting banned
This is semi-true, but doesn’t seem worth it frankly. The levelling is done, but you still need to gather/spend on the raw materials to level the skill up. I think after factoring that in, anyone willing to drop the money on the boost for this is much more likely to just buy gold from a RMT instead. But yes, this reason is valid.
An inconsistent target audience
This one is 100% irrelevant. I see it a lot, people will just quit anyways, they aren’t worth it. It’s gatekeeping and stupid. Paying customers are paying customers, and they will gain more with this change than they lose both short term and long term.
Creating advantages based off IRL wealth disparities
Honestly feels like you could have rolled this and the professions one into one point, as it is the same point. Again, this is valid, but you don’t get points for listing the same problem twice.
Levelling being ignored
False for the same reasons as the old world being abandoned point. In addition, many players buying a paid boost would not consider levelling a character if it wasn’t available- they just wouldn’t have the character at all.
Speeding players closer to stagnation
This is another somewhat true one; but it creates a fallacy when combined with the inconsistent target audience point. If they’re just going to quit anyways, it doesn’t speed it up at all, does it? I say somewhat because you are massively overstating how much this boost is worth- yes, it will knock around 3-5 days /played off an average player, who I’m assuming will level slower than the bots. You’re presenting this as a much bigger problem than 3-5 days. It’s intellectually dishonest.
Opening the door to more cash shop services
Not only have you identified this as a slippery slope fallacy, it’s also completely false. That door has been open for over a decade! They could add cash services for anything they want at any time, the tech’s been done in retail. And they did learn from history by the way… the history that shows while people may grumble on the forums about it, not enough of them are willing to quit to make up the lost revenue from the services. It’s not like cash services just won’t be considered in future if you manage to get them not to do this boost… so this point means nothing.
All for players who will struggle to even play the game
You’re repeating the inconsistent target audience point. Still gatekeeping, still a garbage attitude. No points for the same argument twice.
Thank you for the summary. Now, does the video go into any of the positive reasons for the boost? I have a sneaking suspicion it does not even attempt to.
Assumptions actually aren’t considered logical fallacies fyi, all analysts make certain assumptions in their calculations for expected outcomes, you actually can’t reach any conclusion without them. Of course, you are free to explain why you think the new players who use the 58 boost to start playing classic aren’t any less likely to leave, but stating reasons why I believe my conclusion to be accurate (logic) is not the same thing as making a personal attack against posters in place of said logic.
Or they aren’t. Maybe contribute some rebuttals, the “nope” response doesn’t add anything. This thread is based an hour arguments against the boost, at least if you disagree address the points being made both here in the thread and/or the video.
Good points by the video, though I’m against boosting in general either way (and think the paid dungeon boost meta currently on classic should get nuked from orbit as well)
Ok i’ll tip my hat to madseason here. Originally I was all for the boost. Reason being is that the anti-boosters never seemed to have much of an argument of why the boosts are so bad. But I’ll admit he made some really solid points in this video. And if boosts come at the costs of a huge detriment to game. I’ll just level the old fashioned way when TBC comes out.
All of those points have already been argued against. There’s no legitimacy to any of it. You can keep repeating it, but that doesn’t make it an issue.
The “new player” advertising is bs. I have had many friends quit right after buying legion because they used a level boost and going head first into wow’s class design was too daunting. They could not acknowledge or enjoy the game. How do people truly expect for new players to buy boosts and know what they are doing, especially with the more in depth talent trees, professions, and attunements? There is no way this would benefit new players and if they wanted to have this boost to make some cash, they could only make the boost buyable to people who previously hit 58. Wizard101 did this and the boost had very little impact on people actually playing the game, although this boost only got you half way to max level at the time.
The community threw the ball up, and here comes mad season with the slam dunk alley-oop, badda bing badda boom, puttin the nail in the coffin, my lord… lol. Ya, but on a more serious note, this is actually a pretty sad time for classic players. Blizzard is making the same mistakes they’ve already made with these boosts, all in the name of greed and profits, and it’s not only them but part of the community itself that is helping to kill WoW once again. It’d be one thing to see it for the first time and for everyone to be off guard, but to make the SAME mistakes twice, man it sucks to see. I’m disappointed in all who defend these boosts. The arguments and the points against them are on the table, so I won’t go into repeating them again for the 10th time. I hope the vast majority of the community comes together and forces Blizz to get rid of the boosts.