Will take me a while to update all the macros as I sort out my specs/addons.
07/16/2018 08:37 PMPosted by MilksupplyThank you so much for this post.
08/20/2018 04:20 PMPosted by Cailleanwhat if all I want is to cast Vile Taint and Shadowfury on target location instead of mouseover? I don't need or want other macros. I just don't wanna have to move my mouse if I am in a dungeon or raid in order to use it. I can keybind the macro with the rest of my spells. I know nothing about macros. please, help. Right now I have a simple macro for it to mouseover, but that is it.
Not possible, [@player] and [@cursor] are the only targeting options for reticle spells.
one other question, how do you physically orient your hand to hit your modifiers? I'm mimcing your key binds and I feel like my hand is going to be going through some gymnastics to make it all work. I use a mix of 'wasd' and dual mouse click to manuevuer. I'm thinking shift and ctrl with my pinky and alt with my thumb, using ring or middle finger to hit the appropriate key.
Im looking for help with the following macro:
#showtooltip Kill Command
/cast [pet] Kill Command; Call Pet 1
/cast Claw(Basic Attack)
/cast Bite(Basic Attack)
/cast Smack(Basic Attack)
This works great , but instead of always calling my first pet.. id like to throw in the line below so that my call pet wont always be the same one.
/castrandom Call Pet 1, Call Pet 2, Call Pet 3, Call Pet 4, Call Pet 5
Is this possible?
/castrandom [pet] Kill Command; Call Pet 1, Call Pet 2, Call Pet 3, Call Pet 4, Call Pet 5
That said I don't see the appeal of random pets when you generally want specific pet abilities for specific scenarios.
For PVE it really doesn't matter much. Spirit beast is generally the best choice and the only time I switch is for lust.
Is it possible to macro a conditional like if the target is in combat? Can it sap if they are out of combat and kidney if they are in combat? Or are there only combat conditionals for the player? Thanks.
Trying to expand upon a Cleanse/Cleanse Toxin macro for Paladins that will also cast Hand of Hindrance as Ret with mouseover. I am trying to combine this
/cast [spec:2/3,@mouseover,help,nodead] [spec:2/3] Cleanse Toxins; [@mouseover,help,nodead]  Cleanse
[spec:3,@mouseover,harm,nodead]  Hand of Hindrance;
I can’t get the Hand of Hindrance to fire off. Cleanse works fine for all specs. I even tried the spec# condition as both 2 and 3 just to eliminate that as an issue.
Any suggestions to what I am overlooking?
Post the combined macro.
At a glance, the empty conditions
 on Cleanse and Hand of Hindrance, plus the
[spec:2/3] conditional on Cleanse Toxins, are incompatible, but I can’t tell you how to fix it without seeing the whole thing.