M+ Should be on a weekly loot lockout

No, trivial difficult content that rewards you with mythic raid gear for failing is the issue. If the content was actually difficult, required success to get the gear and didn’t rain gear down for participating then I wouldn’t care if you had the same gear as me.

It’s nothing to do with RNG. Nearly every piece of loot that drops in the raid I already have better from M+, heroic warfront, benthic or titanforged world quests. I’m continually DEing raid gear because it’s worse.

It’s not that raid gear isn’t dropping, it’s that other than trinkets it’s worse.

This is a fact. Raids are longer, more demanding, and more difficult. I think it’s silly that Blizzard has turned gear into a consolation prize/lottery. I consider myself pretty casual as an historically heroic/occasionally mythic raider, and having schmucks pugging in because they meet the ilevel requirement has made vetting inexperienced pugs more difficult. I suppose you also think raider io is Satan and jUsTfOrThEeLiTiStS.

You’re actually one of the lucky ones (along with us hunters) since your BiS weapon comes from the first Mythic boss. Just gotta clear her every week!

The level of M+ that rewards mythic level gear is not trivial. You don’t get mythic raid level gear for M+ 5 or 6.

So you do confirm you just want to be special because “muh raidz”.

You know what they say about assumptions and you’ve just proven it. I spent MANY posts in the two huge IO threads defending IO and giving reasons why I think it’s a good tool.

Maybe step off your high horse once and a while.

How ironic. So you still want that glass ceiling, you just want to be the one who gets to choose where it goes. The cognitive dissonance is palpable.

Except that M+ and raiding are two separate things. You want to limit my fun gameplay for…what reason was it again? Oh yea just because you think my gear shouldn’t come close to your gear for some asinine reason.

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What God made law sets this precedent?

Sound like it’s just your opinion.

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Yeah i keep seeing so much content from people wanting to suppress what other people have in terms of gear.

Doesn’t make sense to me.

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It’s not an issue. Those people still had to meet the non timer requirements . They still put time into the game and killed bad guys.

The people that complete keys on time get rewarded with an upgraded key and with extra loot.

The rewards to compensate the extra effort involved with timing the keys is there.

But this isn’t good enough for you - you don’t JUST want to gear up faster than them - you don’t want them to ever be able to get your ilvl if they don’t walk your path.

a person who physically trains, uses supplements, pushes hard 100% of the time will get strong fast. Someone who doesn’t train that intense can still get that strong- it may just take longer. AND THAT IS OK.

Gear doesn’t have to this rough for you dude. You’re focusing too much on what others have. It’s having you want to be superior to them in terms of gear just because you think you do more difficulty content - all when their gear objectively doesn’t impact you.

You’re self inflicting this issue onto yourself. I think you deserve better.

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God? Your attempt at hyperbole is feeble at best. It’s been the precedent in this game for over a decade, and still remains a constant in other MMO’s.

Does it -have- to be that way? Blizzard can make whatever decisions they want. Whether or not the majority of players want to sail that sinking ship is an entirely different conversation.

Population estimates from realmpop (Blizzard stopped hosting sub numbers in WoD) suggests the combination of major changes with gear, grinding and flying in WoD did repulsive to the majority of players the game should otherwise appeal to.

So my dude, if you want your participation trophy gear, help yourself. There’s a reason Classic is gutting Retail, namely that most people with functioning brains understand that you deserve what earn, not what you want.

Where are the participation trophies that are mythic raid level gear? I’ve yet to find any…

This argument is the same stupid argument that people keep making. I don’t care what gear other people wear.

What I care about is the fact that doing the raids (which I’ve been doing for 15 years) is now pointless, as currently I’m 440.2 ilvl and wearing only a single heroic raid piece (trinket). Said trinket is a sidegrade from a M+ trinket incidentally.

M+ drops too high ilvl gear for too little effort. You should not be rewarded ANYTHING, let alone mythic raid gear, for failing a 10 timer. But you do, plus ever 2.5 failures you get enough residuum to buy another mythic raid item of the slot of your choice.

Crazy.

I guess i never really saw what i earned being the gear. That stuff becomes obsolete so fast.

I always viewed my keystone master, aoyc, mythic kills, cutting edge, etc. as the things i earn.

Because even with gear, 30+ levels over what mythic bosses and the scaling on m+'s are tuned for - if you don’t execute mechanics properly, you won’t complete that content.

Earning in my mind is related to more of the timeless achievements that represent WAY more than just gear - you know, all the stuff that we actually have control of.

Gear has always just been more of an obstacle/ tool to help earn those achievements.

It also sounds like classic is more your style.

I’m glad they opened that up for players like yourself.

If you prioritize gear ilvl as the “game” i can see why you would feel this way.

Maybe consider earning the achievements associated with player skill ; like aotc, cutting edge, etc. These are suited for your power level and give you something that won’t be deleted in the near future.

OH! And maybe consider having fun and chatting with the people you play with.

But why does it have to be all or nothing?

If you don’t time a key - it gets knocked down and you get less loot.

If you time a key - the key gets upgraded (accounting for exceptional clearing speed) and you get more loot than not timing the key. The higher and higher you go - you get more and more chances for loot.

There’s a pretty nice gradient of reward distribution across the various ways to complete the content; and that’s the big one - in ALL cases, you still have to COMPLETE THE CONTENT.

People are playing and completing stuff - how well a group completes that stuff gets rewarded across various levels, increasing when more content is completed faster, at various exponential scaling points.

But you want it to be all or nothing?

That’s…

Says the guy that cannot even time a 8, 9 or 10 LOL. Just stop man, when you get into a dungeon of 12+ that is harder then most mythic raid bosses, almost everything can 1 shot you if you don’t interrupt and move. Don’t be that guy.

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You realize I don’t really do m+ right…? It’s weird how I don’t do content I don’t like. It’s almost like I’m consistent or something. I’ve done probably 2 level 10 since the expansion dropped :joy: Big difference between ‘can’ and ‘want to’ my bro especially at my ilevel :joy::joy::joy:

Very fee people have time to spam m+. Blizz should remove the lockout for all dungeons. It makes no sense to only be able to run heroic once per day, but you can run +2 infinitely.