Which is much easier IF I DO THE INITIAL PULL. Not chasing people around trying to get aggro. And half the time they donât even come bring it into the tank, nah they run around like chickens with their head cut off.
Sure. Itâs still your job, while pulling is not, necessarily. Itâs on the people who pulled to path the mob to you, if they refuse to do that, thatâs when you can start blaming them.
Them just pulling in the first place should not be bothering you to the point of quitting, youâre going to take aggro if you just push the funny ouch buttons.
It is when I tell them to stop, and they STILL continue. And I know Iâve seen tanks leave M+ in mid run for the same reason.
So if people want to pull instead of letting tanks do it, no pity then people complain thereâs no tanks. Maybe if you let tanks pull, more would tank.
It is, When a tank pulls 3 mobs and everyone has 2minutes up its litterally a troll pull. Ill litterally hold my dps and do no dmg waiting for you pull more.
Yeah im debating loggin on DK alt instead. even though he got no Ilvl it be easier making keys on low tank then my 610 shaman.
thats true, But not pulling around 2min is difference between a clean 20min run and clean 10min run. 2minutes matter.
I mean im 610 Shaman with some IO ive done couple keys but i want get my key up because that what matters for pugging 10âs
I just had healer in group they sat for 10min⌠still no tank queued. they eventually left.
That doesnât really happen in M+ unless the tank is pretty sure they can handle it, and right now most of them cant. +2âs can be pretty brutal if the group doesnât know what theyâre doing.
If you want to tank and donât have M+ experience, I STRONGLY suggest you ran as a DPS for a while and see how theyâre pulled.
Classes are balanced around 2minute bursts not playing around them is trolling. Plain and simple. Yes i agree dps pulling can be bad. you know what also bad. Doing 1/3 of damage total dps because you didnt pull around cooldowns.
even when i main healer. I want tank pull around CDâs I dont care if its more to heal because ill use my healing cdâs around it.
Thank you. Someone else gets my point and feels the same way I do
Imagine worrying about your DPS on trash pulls⌠I been playing this game since 2009, iâve never even installed a DPS meter. I only care if content gets done, not how high your #'s peak
Experienced tanks know this, well from experience. The problem is there isnât a good tank metric for how much DPS they get out of the group. So thereâs not a natural way this is learned.
Its not about DPS meter,its about timing a hard key, trash is 85% of the dungeon timer. If you play it 1/3rd speed you probably are not timing any key that remotely difficult.
Again, Season 3 of Dragonflight I did tank on a DK up to +14âs. I just wanted to hit 2k io on a new role which was tanking. Difficult? Not really. But I donât do much harder then that for a reason. And weâre talking about a +2 here. Low keys should be relaxing and chill and not DPS pulling for you like it is a +10 and some GOGOGO thing
Not really. Part of routing is, but the idea that only a tank can make or work toward a route is rubbish.
Managing aggro is as simple as pushing those funny buttons we all like to push, and taunting if a stray is being a problem.
If a DPS pulls and doesnât bring it to tank, thatâs a DPS issue. If a DPS pulls when you wonât need it, thatâs a DPS issue. Neither of these are a âthe tank didnât pullâ issue. The tank is not the ultimate, infallible arbiter of dungeon routes.