M+ bans waves have begun

Yeah, I have no idea. I would imagine most of it could be done with a query and only the most erroneous ones investigated.

I am only speculating so it means nothing.

1 Like

Honestly can’t say I care for the dungeon overall. The trash isn’t fun, the bosses aren’t fun, and it’s usually one I avoid doing because pugging it is hell.

to be fair the op is the one who started posting fake news. someone pointed out that it was just suspensions not bans

I only think it’s a problem if you’re a serial key leaver. I doubt anyone patient and with good intentions will ever have the scope pointed at them.

1 Like

I like lots of butter and salt on mine please and ty. :popcorn:

Great post.

Let me add that there has to be more to this story that we are not privy to. But yes players leaving should be a choice and mutual disband option sounds reasonable to me.

:surfing_man: :surfing_woman:

Ive been boosting for years. This doesn’t happen as much as you think it does. It definitely happens. But most people you think are boosted are just terrible at the game, and got carried the old fashioned way by just playing the game.

Exactly so why announce it? It’s a little weird

1 Like

Usually by the number of runs they have. Who’s more likely to have been carried, someone with 3 sub-10s timed and 8+10s timed or someone who has 30 sub-10s timed and 20 +10s timed?

1 Like

Not available information within the game. I don’t use addons and I shouldn’t have to look people up on other sites

Just cause you don’t doesn’t make it invalid. A large amount of players who run keys, especially in +10 range use addons. I would even argue the large majority uses it. We can see that information in-game without looking on the website.

I think you confused what he was saying. You won’t find many good players that think there needs to be a mutual agreement. Nobody leaves keys for no reason. And until they are able to determine what the reason someone left is, then they can only really take action on people that are most likely trolling and leaving dozens and dozens of keys a day/week. Bad players don’t get to decide that everyone has to carry them.

1 Like

This.

Was looking for a healer and dps to fill out a group the other night… Had a healer apply with 10s for every dungeon done, as only 10s completed. Timed or untimed., with next highest for any dungeon being an 8.

Did not take.

Healers are not so rare as some forums would have us believe. Took about 4 more minutes to get someone else.

Then you have to deal with it.

Nope I understood very well. All players would welcome a mutual disband option for PVE just like in PVP.

:surfing_woman: :surfing_man:

Mutual disband in M+ requires a retooling of the group system to work that way for non-queued content, which is unlikely to happen and mostly unnecessary.

1 Like

Literally nobody would use it lol. That’s not how mythic+ works. We don’t need anybody’s approval, because there’s almost always going to be one or more person who doesn’t want to disband because they are the problem.

3 Likes

A mutual disband option would have zero effect on the issue.

4 Likes

In your opinion.

In my opinion it is very easy to do and very necessary with how the modern game has evolved.

:surfing_man: :surfing_woman:

Explain to me how it’s necessary and what problem it solves

1 Like

That is your opinion.

My opinion is that it would cut down on the toxicity of leavers in PVE and PVP.

:surfing_woman: :surfing_man: