M+ bans waves have begun

There’s nearly no chance they are investigating the combat logs of every single dungeon that somebody drops group in. If they were to do that it would eat up so much GM time it would be severely detrimental to other, actual issues.

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Get over yourself. Typing on the forums @ing people. I’ll delete what I want. No one cares. You don’t even have 3k+ or any significant achievements, no glads, no r1s. Don’t type to me.

I’m also deleting the posts because I don’t wanna deal with people like you who comment non sense things do something better with your time and life.

I bet you’re full of debt and inflation.

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Rules exist regardless of safety measures taken to protect people. You don’t get to rob my house if I accidently leave my garage door open under the pretense that if I didn’t want robbed I would’ve remembered to close and lock my doors.

You’re a tool who wants to swear. I personally don’t care when you run that toilet mouth of yours in my presence, but I’m also not going to shed a tear when you get the consequences of your action…no different than me caring if some baked casserole acquaintances get away with doping themselves stupid or end up getting busted by cops.

They are probably banning people who have left like 30 keys.

And those people should get banned. So who cares? This isn’t a real problem if you aren’t bricking 30 keys a week.

The biggest issue is that it’s not clear what they actually are doing. For all we know, this is puffery about their previously-established policy, but they made a post so vague nobody knows.

Even thinking that they are going to be banning anyone who isn’t a griefer is silly.

They have literally all the information of every M+ dungeon that transpires. They know who the griefers are.

I had a boomkin leave a dungeon that we had 98% on and were going to 3 chest because he got aggro on a mob for a split second. Typed “aggro xDDDDD” and bailed, bricking the key.

These are the types of players that should receive some sort of consequence and I wouldn’t cry for him or his future children.

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Ban is used synonymously as they used to say temporary ban rather than the better term suspension

Its just overdramatization. 99% of the people posting here won’t ever be affected by this new change. As for the 1%? Nobody likes them anyway. Even the ones against this new policy would have have the most to lose if they ever grouped up with these people.

Wow… I thought I had a problem overthinking things :exploding_head: there will no doubt be bans that get overturned quickly as they work out the kinks in the banning system. But this was stated in a way that made it pretty clear (at least to me) this system is aimed at people who are leaving keys at the first sign of disaster, regardless of key level or if the key is still timable.

Yes, you or I may have to email Blizz over the next couple weeks to clarify details/offer extra details on a situation over an account ban. Let’s hope not; but, just as any time a new system gets introduced, there are going to be hiccups. That’s no reason to be concerned you will be banned forever if the entire group agrees that it’s time to bail, or if multiple people are saying it’s time to bail. Take a breathe, friend, and I’ll take my own advice too. What good is it going to do you freaking out about this when you may never even feel the effect of the new system.

If reports from the community are correct, then yes they are elitists because they are doing it to stop others from gaining rank to stop them getting the title.

If you leave one key or two keys a month, Blizzard isn’t going to ban you.

But if you’re a serial key leaver? As in someone who leaves keys over and over and over again? Then yeah, you’re ruining keys for 4 other people and you should be banned for that.

If you want to guarantee the performance of people in your keys, do not pug. Take friends or guild members (and if you don’t have friends or guild members, try to fix that), people you can rely on to get the job done the way you want it done.

Today on wow forums:

People in the forums don’t know how to read between the lines and want clear clarification of what they don’t have to do to avoid a swift kick in the nuts

More news at 11.

Its a form of griefing, so I don’t really disagree with the bans.

That being said, if all it takes to grief people is to press “leave party” and ruin the key for them, maybe its a sign that M+ in its current iteration is inherently flawed and needs structural revamp.

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It’s more targeting the serial key leavers, not the ‘Oh snap, an emergency has come up, I have to go’ type leavers, aka normal players.

If you leave one or two keys a month, I don’t think anyone is going to bat an eye and Blizzard isn’t going to ban you.

But if you’re leaving multiple keys a day? Or worse an hour? Then yeah, you should get your knees broken with the banhammer.

I understand that, but you’re missing my point, which is that a system this easy to troll and ruin someones night with is probably flawed to begin with.

The only other things in game where you’re susceptable to this kind of trolling is Solo Shuffle and RBG Blitz and those are clearly features blizzard don’t consider all that important in stark contrast to M+ which is a marquee feature of the game.

I mean, the only reason the system is ‘easy to troll’ is because you can’t invite players to keys that have already started.

Which is a good thing, because could you imagine the anger that would result if you could add players into an M+ key that’s already being done? You’d have bad actors kicking players after all the work was done so their friend or guild member could jump in and get loot they didn’t earn.

But it’s also led to the current situation, where if players leave the M+ key becomes extremely difficult, if not impossible to time, meaning serial leavers have become griefers and the act is now bannable.

Its not all toxic elitists. Some people dont want to constantly waste hours of their time carrying people who absolutely should not be in thay content. Its not fair to them, but ya sorry your key broke :roll_eyes:

one of the reasons players leave keys earlier is that if the group not going to time the dungeons in time, they dont get any reward for staying in the group, blizzard could easily solve this issue by not reducing the crest you get at the end of the dungeon for finish even out of time, same goes to the loot. Why staying if you arent getting much or nothing at the end.

Easy solution: Remove Mythic+. Fixed.

Blizz really did mess up letting players jump right into +7’s. I’m glad they can get the gear elsewhere but it’s caused a real problem with M+.

Albeit the real real problem is the lack of barrier to entry. You should only be able to step into higher M+ categories with rating or something.