M+ bans waves have begun

But why? What is triggering the bans?

It would be nice for Blizzard to give us some insight on what they are looking for and why they are doing these bans, because without some data to share with the players, this will just make players think twice about joining keys, and not just pugs, but with premade groups also since leaving could put a mark on your account.

No one wants to stop doing content, no one wants to risk getting banned just playing the game, but this sets a precedent, leave and risk being banned.

I get it, it might be an outlying type of player being banned, someone who joins keys and leaves within a few minutes, but it might be someone who just leaves a lot of keys.

Why though do players leave?

One is the high key leavers who need a perfect run, 1 wipe is 75 seconds off the timer, 2 wipes and now you have lost 2:30 on the timer and it’s game over, and if you wipe close to the start why would you even bother continuing? Those players will leave a lot of keys, but now we wonder who is going to leave first and get that black mark?

Another issue are they players who are not ready, players who have not done any research on what M+ entails, players who have never done group content on this level, players who are ‘practicing’ tanking or healing for the first time in a key, those groups can do bad and end up with players leaving.

But then there is the biggest problem, if a group is not going to time or even finish a key, if there are players who are being trolls, if you can still attempt the key, that is you have the time to do so, but can see it not happening for any reason, do you leave? Do you take the risk? Or do you hold the group hostage until someone else leaves?

This is all going to be a concern for anyone joining a key that is not going to finish, or not worth finishing, who takes the hit. If Blizzard are going to start banning others, they need to tell us what they are looking for, why they are doing it, and give us some options.

A mutual disband option would be good, but also, we need a new report option to report players holding the group hostage, and maybe Blizzard should finally start keeping logs and using that data to give players a score so we know who we are getting in our groups and for Blizzard to use that information when doing any future ban waves.

For example let’s use the log raid parsing, if I get into a group with someone who has a parse of 20 in high keys, high chance that person won’t be able to perform and could be a reason why groups are failing. And if said person is in many groups who are disbanding, even if they are not the person who leaves first, maybe they should look at that person as the culprit and not the person who is leaving.

At the end of the day, if you join a group with someone else being that type of player that is causing wipes, why should you get punished for them trying to do content they should not be doing?

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a man in a striped sweater is sitting on a couch

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You say this then go right in to why theyre doing the bans…

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Not a big enough box of popcorn.

And for reference, I barely pug keys and have never been banned in game for any reason, forum bans sure, but not in game bans.

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this doesnt affect me in anyway shape or form

but it feels good to see toxic elitist leavers getting their just desserts

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The Wowhead title on their recent article is a bit misleading as Blizzard said they were doing suspensions, not bans.

They also said it was for the most egregious offenders who were recklessly leaving keys or tanking them on purpose. I assume the vast majority of players, as in 99%+ will not have to worry about this.

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Kaivax explained it here:

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More like 99.9% because this was probably just a handful of bad apples who were so burnt that they’d join keys just to blow them up.

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I just wont do M+ at all anymore. I barely did them this season anyway. This is my most progressed M+ toon.

The amount of terrible runs in the +3-+6 range were crazy. People do not interrupt. They stand in bad stuff, die, and yell at me(the healer) like it’s my fault. DPS are awful. People ignore mechanics completely or do not know/understand them. Crests you get a pathetic 5 if you don’t time, which if I am only there for crests why would I waste 20+ mins to finish a dungeon for 5 crests? Tanks like to over pull and wipe us. The amount of things I see in an M+, they are really hit or miss. Usually it’s better by high keys, but not low ones.

AND as long as people can buy io by buying gold carry runs, io can be very deceiving. It could look like someone is a skilled player, then they do really really terrible.

Over all, huge mistake to hold people hostage to bad groups. I just wont do M+ anymore.

Enjoy an ever bigger lack of tanks and healers in pugs

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Kaivax’ “explanation” was so lacking in meaningful information that it is genuinely worthless. I don’t believe that is his fault, it is almost certainly all he is allowed to provide, but it is laughably devoid of information.

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I like to think a bagun is a type of bacon bagel breakfast sandwich.

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Pun intended?

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Over react much? This isn’t targetting people who just leave a bad run. Its targetting people who intentionally brick keys

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Seasons done, I’m down to doing 4 quick keys with min 2500 io players.

Every failed 10+ key was done so intentionally?

Yeah, i think youre on to something there!

/s

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WHY BECAUSE PEOPLE WHO JOIN KEYS JUST TO LEAVE THEM WITHIN MINUTES OF STARTING AREN’T JOINING AT ALL? IS THAT SOMEHOW…ACTUALLY…IN ANY WAY AT ALL A BAD THING?

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