Losing My Thunderfury

Let it cloneeee, let it cloooneeeee!

?
Those memories aren’t going anywhere. Those accomplishments aren’t going anywhere.

Stop trying to be a digital hoarder.

You can’t replace the sentimentality and attachment with downgraded temu emulations of our original characters. The permanence is extremely valuable, because if there is no TBC Era, these characters will eventually rot or collect dust, which is a ton of wasted effort.

We’re sad out here, boys

Given that these servers were sold as moving on to TBC since their inception I’m actually a bit surprised they are offering transfers.

If people want to advocate for clones go for it. Maybe you’ll be heard.

I mean, you won’t be tanking on a warrior in TBC anyway so just stay 60 and stand in town with your TF

PreAnniversary: No one cares about Era or level 60, Anniversary is a TBC waiting room.

Post Era: Where are the clones that were never promised to me?

RIP your TF

2 Likes

With the transfers going live today, I think we’ve missed our window to affect change.

Blizzard, this is just another item on the list of ways you fail the community. When it all dries up, know you could have had more.

Haha that sucks loooool

they have until january 12th to make this happen, lets not dry our hopes yet

jsut roll an alt.

i hope they go for copies, its insane that they would consider not doing it

This is the correct post.

Warriors are dogwater in TBC anyways.. and you have two months to level another one if you really want one.

Xfer the warrior to Era and call it a day.

few years ago we had a megathread with thousands of requests.

Blizz ignorred us for ages then when they could no longer, lied and said they lost the data (again).

Pretty sure what they said was something about deleting the snapshots. If they take a snapshot of the entire Classic population, there is a cost to that: not only in terms of data storage, but maintenance and bloat as well.

We currently have indefinite restorations on deleted characters level 50 or above in Classic, but they have recently (a few months or so back) changed Retail to only be restorable up to a year, I think.

Of course they could look at historical data logs, if they keep them, but if they do they might have to pull them from cold storage, to recreate an accurate snapshot of what the character would have looked like then.

How much is that worth? A heck of a lot more than $25.00 as it will require a developer (not a game producer, but a real software developer or data engineer, or just whoever has access to the appropriate data and knows enough SQL, and who would be able to verify and test based on historical and live data) to spend some time doing it. I don’t think it would be worth doing this for less than at least $150 per character. Because it’s an unreasonable amount of developer time with a relatively high chance of error to offer to the playerbase.

:woman_shrugging:

I am very familiar with data storage.. They keep backups of every single version and game state of every server ever and backups are done daily. They keep data both on site local and offsite.

Data like character info and s

If Blizz wants they can restore Tichondrius to its game state on Dec 4th 2007 running the correct version as it was with all the characters intact ready for players with a 2.x client to log in.

They told the lie of lost data before when they said they did not have Vanilla..

I called their lies and BS years ago when they posted the wall of NO and I call BS again.

Yes.
Data is gone/lost.
Still smacks of untruth.

Still believe they could offer more but are choosing not to do so. Folk can keep asking but I’m not optimistic of the service returning.
There. Now you can prove me wrong, Blizz.
#reversepsycology

Sure, but they aren’t going to keep all backups on the live servers indefinitely. This is why I mentioned cold storage. So now, you’re also most likely crossing multiple teams and some bureaucratic process of access to cold storage to recreate what a character would have looked like at a given point in time.

Quite possibly, but not without any costs (resources, time, potential risk, etc.).

I don’t know that this is accurate. What they seemed to suggest was not so much just data, but actual code. It sort of depends on what their version control may have looked like at the time, but it’s safe to say that they weren’t using Git yet… maybe SVN maybe something else (idk), and it isn’t completely unlikely that they don’t have a sane way to recreate patch-level code diffs from whatever source code they may have.

Sure, but that’s like saying there are infinite possibilities in a universe that is finite. It’s untruth, but not in any sense that matters.

:woman_shrugging:

Believe me, software companies horde everything because data storage is basically free. They have literally everything, and nothing is lost. This is how they have a reference client to check game state VS.

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I don’t have to. I’d assume that a great deal of others on these forums are technical software professionals (not project managers, but actual software developers) as well.

And while there may be historical records, not all teams will have ways to discover, retrieve and/or recreate particular points in time, assuming they were ever tagged in version history as such.

With changes to team structure, management, and cross department responsibility structuring, it isn’t unreasonable to suggest that recreating Vanilla WoW in its patch-level release form would be too difficult to make it worthwhile by decision-making management.

What is actually quite reasonable as well is the assumption that the current Classic team is somewhat of a glorified maintenance crew and simply doesn’t have the resources, including experience and/or seniority or authority to make such decisions that would be required to access data and allocate resources across departments.

Further, it is unlikely something that would be seen as worthwhile.

Well, I’ll follow your progress of restoring games from the early 2000s based on their immaculate version control history and take your “word for it” when you’ve posted your process for doing so, along with the source code so we can see how easy that process really is.

:woman_shrugging: