Losing motivation to play

Dam bros, I’m reaching a point where I don’t even want to log on to play wow pvp. It seems the only people left playing nowadays is essentially anyone whose been over 2k for the last 20 years. Add this to a deflation that I’ve never seen persist this long before, and it’s a real sweatfest, even at lower ratings.

To make matters worse, playing DPS is much more enjoyable, however if I que up on a DPS, I end up just sitting around doing nothing for 20 - 45minutes. So in order to actually play the game I’m regulated to queing up as a healer, chasing people around pillars spamming them with heals, and needing to do 900k HPS over 4minute shuffle rounds in order to push. It’s just so tiresome, and the rewards don’t justify the required effort and energy.

I don’t believe you can fix this ‘fatigue’ that is setting in by switching all the rewards to being acquired by exceeding a % of the population either, because with a lower player population, and the bulk of these players being the ‘elite’ of the last 20 years, reaching the top 1% or .5% is the equivalent of achieving the upper-echelon of rank 1 in the past. It’s just so sweaty and dirty.

Just inflate the brackets by 500 - 700 mmr in 2s, 3s, and shuffle. Doesn’t matter how you do it; there are multiple ways to make it happen. This will make the prestigious pvp awards more obtainable, and likewise increase player participation.

7 Likes

If ur rollin dps, Q for some random/epic BGs while ur in Q for the rated stuff. That way you pvp while you wait to pvp. win-win

1 Like

Is there nothing you can do or want to do while waiting in queue as dps? I usually fill that time with transmog runs, world pvp in the sparks area for fun or queue for a brawl/random bg. I used to fill the time with farming herbs/ore but haven’t been interested in that recently.

I dont disagree with 20-30 min queues being not great, but unfortunately even if you inflate the brackets you won’t see that drop much because it all comes down to healers queuing. 2 healers for every 4 dps in queue and mmr also needs to somewhat match up. The only way to solve this issue is continue to try and make gameplay fun for healers somehow

2 Likes

For most players these days I would wager that it’s not about there not being anything to do while waiting, but more so that time is finite and when you have time to play for an hour or two you want that precious time to be spent actually engaging in your preferred choice of content

4 Likes

Yeah that makes sense for sure, thats why I said I think the queue being that long is kinda bad. It depends when you play though, around 2.1k mmr its 13 min queues sometimes its faster, usually not much longer if you play at prime time. But yeah I get people are frustrated about it, just not much blizzard can do. Inflation wont fix the healer shortage

1 Like

The game just isn’t fun for a lot of people. Even pve players complaining about mythic+ in general forum too

idk, I’m having a lot of fun whenever I Q 3s. Qd some boomy/mage/disc which is, like, an objectively terrible comp, but I played with old guildies just coming back to the game and it was a blast!

6 Likes

This right is what more people need to be doing just playing for fun with friends.

To many people now days think they “have” to be the meta specs to be successful and in doing so end up playing classes they don’t really enjoy which makes losing match after match disheartening.

I honestly blame this way of think on the try hard streamers that play the broken specs and than farm the low brackets for “content”.

Mmr is already inflated by 300+. Inflating it even more will lead to the fact that you will receive the reward in 1-2 months and you will get bored with the game and you will leave. But the truth is that awards are garbage.

I agree making it to easy to obtain is just as bad as making it to difficult, it really is just that the reward isn’t that big of a draw.

That and I think the punishment for losing just one in BG Blitz is to severe seeing as if win the next 2 you will be lucky to end up back at the rating you were after the one lose, same goes for solo shuffle.

1 Like

Well in that regards it sorts makes sense. The games population is older and more aware of how our time is spent.

If it feels like you get almost half the fun for the time investment, it won’t feel like it’s worth it.

I’ve learned this from mythic + lfg, it just hit me like " I wasting about an hour or so on just doing barely 2 mythic plus runs and I might get an upgrade (which is at the end of the run 2 gear drops for 5 members, so you might not even get a drop) and some slight points towards io. For what really???, this heavy time invest doesn’t feel worth it anymore for the random chance rewards." And if you include the time you are there looking for group in lfg that alone adds like 15 + mins.

So I just stop putting time into mythic + and as for pvp just get mogs is enough for me and que for other stuff while you wait.

Eventually the devs will have to come to terms with the respect the gamer time investment for rewards. Or the games population will dwindled even more.

You’ll still have your hardcore older player that will play regardless of how bad the game gets but that too will come to end eventually.

Hopefully the wow devs don’t sleep on other companies like the Diablo devs have with GGG, nothing’s worst that someone else displaying your bare minimum effort into your product like poe2 has down to diablo 4.

Ranked mode is meant to be sweaty and tryhard

1 Like

At the higher ranks I can understand that for sure, but with that said it definitely shouldn’t feel that why on your climb to just 1600(the rating most casuals player work toward.) and it must definitely does feel sweaty this season.

Does higher MMR really make people want to play more? I lose interest as soon as I get 1800 for the set mog. And I don’t do 3s for gladiator titles. A higher rating doesn’t really excite me does it for your average pvp player?

1 Like

I’m the same once I got the main rewards I don’t really see a point in further pushing.

1 Like

Like you could inflate rating to the millions, does not make me want to wait 40 minutes for a que any more haha. It’s just a number, and if you need a big number to make yourself feel good you probably need to go touch some grass.

1 Like

Yeah but thats you.

Some other player might say he wants to try and reach 2.1 after 1.8 last season.

This is the basis of most competitive environments, in like human history. Its pretty effing basic.

Problem is with wow arena is the player trying to break 2.1 after reaching 1.8 might be stuck at 1600 for some reason, despite playing at the same lvl or better.

3 Likes

That’s fair. helps to motivate when you feel like constantly progressing.

Same, my biggest issue is not having enough time. Doing some raiding, doing some 3s doing some 2s trying desperately to squeeze a key in from time to time, professions. Working on glory of the legion hero for druid forms… been a great xpac imo so far and my biggest complaint is that I only have a few hours a week.

Well this one is the most important. At the end of the day, everything is a means to acquire better transmogs.