They intentionally slowed the pace of the game by increasing DPS HP 10% via the PvP trinket bonus.
They also normalized armor values by increasing cloth and lowering plate values in PvP.
Warrior vs two casters is never a fun time.
Swap in a rogue and you have yourself a more competitive comp.
it’s NOTHING but garbage splays 1000 rating higher than they should be, dh/boomkins winning on accident slamming out third dr stuns, and outlaw rogues single handedly increasing match length by roughly 8 minutes
game probably gets pretty good if they knee cap outlaw/dh and give warlock/boomkin a stern talking to
Roots and fears are usually class defining mechanics like mages are expected to kite with roots, warlocks are expected to fear dangerous opponents away from them.
If they always pop off immediately because of damage, then you cannot peel for yourself.