In regards to mythic plus content will we see better rewards?
Raiding currently has enticing rewards beyond gear such as titles and mounts.
Will we ever see rewards beyond gear and achievement points for mythic plus?
In regards to mythic plus content will we see better rewards?
Raiding currently has enticing rewards beyond gear such as titles and mounts.
Will we ever see rewards beyond gear and achievement points for mythic plus?
Why can’t you balance classes? If a skill does 100 dmg and has a cooldown of 8 sec then a dot that ticks over 8 sec should do equal dmg. If the first skill instead has 5 sec cooldown then the dot would do 160 dmg over 8 sec. Come up with a base number and do the math. This does not include rng crits and such which should not be included.
Can you please implement Allied Races for Death Knights and just put a restriction on the heritage armor if that is why they haven’t been enabled? Very not fun to be able to partake in any of the allied race stuff because I’m restricted by my class. (Maybe open void elf and something else for DH too?)
Are there any plans to address the power differential between 110-120 heirlooms and their azerite counterparts in the head, shoulder, and chest slots?
I’d just like to echo what several others are saying: make island expeditions worthwhile, perhaps by just adding everything to a vendor (especially mounts, which can’t be sold on the AH like the pets and mogs can). You could make it so what we’re chasing is easier to target, too.
This topic seems to have been swept under the rug lately, but the positioning of shoulder models on upright orcs is still a glaring problem, with many (if not most) shoulder models visibly hovering over the character. This isn’t only affecting legacy armor models (which, while unfortunate, would be somewhat understandable), but BFA models as well. Is this something that is currently being looked at, slated for the future, or something that upright orc players will just have to live with?
Once upon a time, I made a new gnome and would run through Kharanos. There were many players, including high level toons, immersing me in the world. Today, the run through Kharanos to Ironforge is a ghost town. I believe this negatively impacts new players coming in to play the game today, giving them the impression the game is dead. What plans are there to reinvigorate the initial experience of new players coming into the game? I’m of the opinion that the $60 character boost doesn’t solve this particular issue. A game without new players is not a game that can sustain itself.
How does the team feel about the class buffs? Specifically the Monk and Demon Hunter debuffs being so powerful with no way of providing alternatives.
I have been playing a Zandalari Troll since 8.1.5 dropped and the racials are powerful. A full heal outside of combat every 2.5 minutes with Regeneratin’. A strong heal, damage, armor, or movement speed buff from Embrace of the Loa. Even with the 5 day cooldown that is a strong buff at Level 20. And the Pterrordax Swoop is a free glider. These racials are a lot of fun. Plus, humans still get a ten percent reputation bonus, which is huge benefit when grinding out reps. Based on these powerful racials, I would like to request that the Blood Elf racial Arcane Torrent be restored to an Interrupt. Thank you.
Would you consider Paragon Reputation for the Darkmoon Faire?
Why has there been almost no attempt to balance some spec’s talent trees?
When you first announced the World Quest system, I was excited because I thought it was a great way to make the Old World relevant again. You’ve decided not to do that up to this point (minus Darkshore and Arathi). Are there plans to expand some of these newer systems to old, nostalgic zones? I agree with how Blizzard addressed portals, but I think the decision was premature. It feels to many like you are just taking away a convenience for the sake of it without providing an incentive to be immersed.
Cosmetics have been a theme in BfA with allied races. People really love these options. Are there any plans for more cosmetic glyphs? Things we lost, like the claws of shirvallah appearance, would be awesome.
I don’t think they ever said we were getting any more Allied races this expansion, and certainly not in 8.2.
M+ has really shone a light on class utility. The ones who have it, excel and are desired. The ones who don’t, are left in the dust.
This doesn’t mean those classes can’t perform or are bad, but it leaves a feeling of not being valuable. Feral is a good example of this. What are your overall thoughts on balancing this?
What’s in store for patch 8.2?
Are dive bombing Sea Gulls the next Tortollan quest/game?
Silver Covenant. Where are they? When can we play as them?
Any plans to add skinny Kul’Tirans/Humans as a playable ‘race’?
What purpose will islands play once our necklaces hit 50? Why would we continue to use a major advertised feature of the expansion?