The tank in this SOA 16 earlier had us skip two lieutenants, one where I’d have gotten a 50% boost to self healing, the other to eat food fast.
Now when we got to the last boss, I could not run to mana orbs (you move very slow on the last boss if you skip one or the other lieutenants), and because of spamming Shadow Mend on DPS I found it super hard to move to dodge the boss charge as well.
As a result we could not do the boss. In 9.1 when having all 4 anima powers this boss is a snap, easy as pie. But when you cant move and everyone is taking heavy damage unable to move, it is a real nightmare. This does not mean it is impossible, but with an average group, it is not something I like to heal because my stress levels go through the roof. I don’t see why ten seconds to down a lieutenant is a big loss to the key either, and it makes me really mad when tanks decide this without keeping in mind the difficulty it causes for the healer (I only speak for disc priest because I don’t currently heal any other healers).
In a group minutes ago I asked the tank before we started if we were going to skip any and he said maybe Soggodon. I said to not do that, and explained that it made healing hard. And then he said that it makes for increased melee damage to the tank, but he was a bear (need I say more). I then left the group.
But lieutenants do not cause a permanent handicap to anyone do they? And the anima powers are extremely valuable in my view.
So what is up with this skipping tactic? I don’t see how a few seconds to down one is a loss that is much of a trade off for very valuable anima powers.