LFR is not getting removed. Get over it already

Compared to Naxx, that’s the problem. Almost no one went into Naxx but like I said earlier in the thread, that was for numerous reasons outside of LFR existing. By the time Cataclysm came around, raiding as a whole had changed dramatically, even before LFR. It was easier to get gear, attunements were gone, resist gear was gone, and you didn’t need 40 people to raid, you only needed 10.

Actually Wrath was hitting over 90% guild completion rates in a lot of the raids. The Wrath version of Naxx was nearly at 100%.

No they didn’t.

I think they said something along the lines of “HFC wouldn’t have had 13 bosses if not for LFR”

General discussion reads that as “no LFR, no raids” because it loves hyperbole.

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They also fail to mention that in TBC and Wrath raid participation wasn’t that big of an issue.

Nah my dear, it was all raids. You can argue til you are blue in the face, I played back then and guild hopped on occasion in hopes of getting further. It wasn’t all sunshine and lollipops.

Nice last minute edit, show me a valid source. It was not the case, sorry. Some of the easier raids were completed fully by a lot yes, but not all by far. Many use Kara as an example, but to compare this to say Serpenshrine and say that both were completed equally is a blatant lie.

Just wait for someone to point to vanilla naxx and say “only 1% of players raid outside of LFR”

GD is dumb

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They use this one raid tier for the entire basis of their argument. So does Blizzard too. Wrath casual guild raiding was huge.

Yeah because systems that cut out needing to play with people like LFR is what CAUSED IT to be dead. Its ironic, a system is needed to fix a problem it created. Amazing.

Lets just have the raids be single player that way the remaining 3 guys can enjoy this amazing game ROFL

Let’s look at the whole quote again.

LFR justifies the creation of more raid content when millions of players are able to see content. Only a few thousand people actually saw Kel’thuzad, but millions saw Deathwing. The reason Mists of Pandaria is starting with 18 bosses and adding larger raid tiers than we have had previously is because many players are going to see the raids through LFR.

And raiding is one of the only high points in WoD, so I can only imagine how much more poorly that expansion would have gone over if funds for raiding had been slashed.

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https://giphy.com/gifs/cow-Y2RLZ5XXYeK0o

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Dude like 40% of people raid normal mode or higher.

Of the 60% that don’t raid, its anyone’s guess why they don’t, but a large chunk of them likely quit the game.

There is a huge wave of players who will resub for an xpac and not stick around.

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https://www.wowprogress.com/rating.tier9_10

That was the Coliseum raid, one of the easier ones. The 10 mans are hitting over 96% with Onyxia over 97%.

https://www.wowprogress.com/rating.tier10_10

Tier 10 drops down with only around 57% killing Arthas but over 74% at least getting to him.

Is there any source for that?

No, it wasn’t “all raids.” There is a reason that quote specifically mentions Kel’thuzad.

Dude like if they got rid of TF/WF and all the high end raiders got gear like they did in the past and left for other games?

Get off it. Casuals are more likely to stay subbed. If they in fact changed it to what it was before you’d actually see that. But why be bothered with facts when you can pull percentage out of thin air!

Personally I would rather see TF/WF gone than LFR.

Yeah, and the entire quote never mentions anything about raids as a whole. Your point?

Achievement statistic websites exist.

Don’t look at past xpacs, as it is now farmed for xmog, which shouldn’t count.

Also don’t look at stuff past the first raid tier, as people quit over the lifecycle of an xpac.

But if you look at the fiest tier of any given xpac while it is current, you will get a decent idea about how many ppl raid.

:+1:
Bliz seems to want that participation. Makes sense. More playing, more paying. Not hard to figure out.

I’d rather see both gone.

Those people will also say how insanely easy it was. If it was truly that easy and that exclusive then im sure someone lost consistency somewhere along the line. LFR players somehow manage it tho.

Also, the argument of “Cant see it therefore wasted” would essentially mean no game should last longer than 3-5 hours as that is the average casuals attention span given to new games. Zelda wouldn’t have Ganondorf, Bowser wouldn’t be in Mario, Dark Souls certainly wouldn’t exist nor Bloodborne, we couldn’t have literally anything outside of the first level literally handed to you. What a bland view of what should or shouldn’t be. No wonder Blizzard sucks now if thats truly their opinion.

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The very first sentence says exactly that.

LFR justifies the creation of more raid content when millions of players are able to see content.