Compared to Naxx, that’s the problem. Almost no one went into Naxx but like I said earlier in the thread, that was for numerous reasons outside of LFR existing. By the time Cataclysm came around, raiding as a whole had changed dramatically, even before LFR. It was easier to get gear, attunements were gone, resist gear was gone, and you didn’t need 40 people to raid, you only needed 10.
Actually Wrath was hitting over 90% guild completion rates in a lot of the raids. The Wrath version of Naxx was nearly at 100%.
Nah my dear, it was all raids. You can argue til you are blue in the face, I played back then and guild hopped on occasion in hopes of getting further. It wasn’t all sunshine and lollipops.
Nice last minute edit, show me a valid source. It was not the case, sorry. Some of the easier raids were completed fully by a lot yes, but not all by far. Many use Kara as an example, but to compare this to say Serpenshrine and say that both were completed equally is a blatant lie.
Yeah because systems that cut out needing to play with people like LFR is what CAUSED IT to be dead. Its ironic, a system is needed to fix a problem it created. Amazing.
Lets just have the raids be single player that way the remaining 3 guys can enjoy this amazing game ROFL
LFR justifies the creation of more raid content when millions of players are able to see content. Only a few thousand people actually saw Kel’thuzad, but millions saw Deathwing. The reason Mists of Pandaria is starting with 18 bosses and adding larger raid tiers than we have had previously is because many players are going to see the raids through LFR.
And raiding is one of the only high points in WoD, so I can only imagine how much more poorly that expansion would have gone over if funds for raiding had been slashed.
Dude like if they got rid of TF/WF and all the high end raiders got gear like they did in the past and left for other games?
Get off it. Casuals are more likely to stay subbed. If they in fact changed it to what it was before you’d actually see that. But why be bothered with facts when you can pull percentage out of thin air!
Personally I would rather see TF/WF gone than LFR.
Those people will also say how insanely easy it was. If it was truly that easy and that exclusive then im sure someone lost consistency somewhere along the line. LFR players somehow manage it tho.
Also, the argument of “Cant see it therefore wasted” would essentially mean no game should last longer than 3-5 hours as that is the average casuals attention span given to new games. Zelda wouldn’t have Ganondorf, Bowser wouldn’t be in Mario, Dark Souls certainly wouldn’t exist nor Bloodborne, we couldn’t have literally anything outside of the first level literally handed to you. What a bland view of what should or shouldn’t be. No wonder Blizzard sucks now if thats truly their opinion.